First off in order to make a new skin you have to unpak the Art0.FPK file with the PakBuild utility found here:
Windows XP: http://www.civfanatics.net/downloads...y/PakBuild.zip
Windows 2000: http://www.civfanatics.net/downloads...ld-Win2000.zip
Next you need to get a .dds converter found here:
http://www.civfanatics.net/uploads10/dds_converter_v21.zip
or if you are using GIMP you may find this better as it will make it so you can load .dds files and save them without the conversion process. This is a very nice plugin.
http://nifelheim.dyndns.org/~cocidius/dds/
Now you need some sort of graphic editor. I prefer GIMP as it is free and really good which can be found here:
www.gimp.org
1. Now we are ready to make a skin. You should have unpaked the Art0.FPK file already and put in in a folder for reference.
2. Start off by starting up the dds converter and then go to where you unpaked the Art0.FPK file and select the file you want to make a skin for. Convert it to a format like .gif, .jpeg, or .png in a folder seperate of the place you unpaked the Art0.FPK file as this will be you working folder.
3. Go to where you you converted your file and open it with your graphics editor. Change the texture until you like what you see then save it in the same place you converted your file to with the same name as it.
4. Now load up the dds converter again and go to the file you just got done creating. Select .dds as the extension to save as, and click Convert.
5. Go to the folder you now converted .dds file is in and edit, copy it.
6. Go to your My Documents\My Games\ Sid Meier's Civilization 4\CustomAssets\art\ and put in in the file that corresponds to the one you originaly converted it from.
7. Load up Civ 4 and see the new skin in action, as it will override the original file.
8. If you decide you want to get rid of the skin and use what came with the game instead or use a different skin simply replace it with a new .dds file or delete the one that is already there.
Windows XP: http://www.civfanatics.net/downloads...y/PakBuild.zip
Windows 2000: http://www.civfanatics.net/downloads...ld-Win2000.zip
Next you need to get a .dds converter found here:
http://www.civfanatics.net/uploads10/dds_converter_v21.zip
or if you are using GIMP you may find this better as it will make it so you can load .dds files and save them without the conversion process. This is a very nice plugin.
http://nifelheim.dyndns.org/~cocidius/dds/
Now you need some sort of graphic editor. I prefer GIMP as it is free and really good which can be found here:
www.gimp.org
1. Now we are ready to make a skin. You should have unpaked the Art0.FPK file already and put in in a folder for reference.
2. Start off by starting up the dds converter and then go to where you unpaked the Art0.FPK file and select the file you want to make a skin for. Convert it to a format like .gif, .jpeg, or .png in a folder seperate of the place you unpaked the Art0.FPK file as this will be you working folder.
3. Go to where you you converted your file and open it with your graphics editor. Change the texture until you like what you see then save it in the same place you converted your file to with the same name as it.
4. Now load up the dds converter again and go to the file you just got done creating. Select .dds as the extension to save as, and click Convert.
5. Go to the folder you now converted .dds file is in and edit, copy it.
6. Go to your My Documents\My Games\ Sid Meier's Civilization 4\CustomAssets\art\ and put in in the file that corresponds to the one you originaly converted it from.
7. Load up Civ 4 and see the new skin in action, as it will override the original file.
8. If you decide you want to get rid of the skin and use what came with the game instead or use a different skin simply replace it with a new .dds file or delete the one that is already there.