I was just thinking about the way religion is built in the game. After some games it feels strange to me that the founding of a religion is tied to the tech tree. For instance, there have been situations where I didn't research a certain tech, just because I didn't feel like founding yet another religion. (I know that's silly in gameplay terms, but it takes part of the fun out of a game if you control a lot of religions.) The concept kind of works, but it doesn't feel very elegant.
Why not tie the religion founding to Great Prophets instead? This seems more logical, maybe more historically correct even. There is a step involved between getting a general philosophical idea and getting people to follow it.
In actual gameplay, it would also represent a real trade-off and a conscious effort (hire specialists to get religion early) and lower the chance of concentrating religions in one hand. It would work like this: First prophet in the game founds Buddhism, second founds Hinduism, etc. You should ALSO need a certain tech to found the religion, but it would take more effort that way.
Of course, you would have to include several ways to get some GPP early, maybe the obelisk could give you some or spiritual civs start with them (or even get a prophet for free when the necessary tech is discovered by them first, this would mix both concepts for more complexity)
After you get your holy city, you're able to build the shrine. With hammers. (After all, Jesus didn't build St.Peter's basilica, other people did. Much later. It also came with a cost.
Why not tie the religion founding to Great Prophets instead? This seems more logical, maybe more historically correct even. There is a step involved between getting a general philosophical idea and getting people to follow it.
In actual gameplay, it would also represent a real trade-off and a conscious effort (hire specialists to get religion early) and lower the chance of concentrating religions in one hand. It would work like this: First prophet in the game founds Buddhism, second founds Hinduism, etc. You should ALSO need a certain tech to found the religion, but it would take more effort that way.
Of course, you would have to include several ways to get some GPP early, maybe the obelisk could give you some or spiritual civs start with them (or even get a prophet for free when the necessary tech is discovered by them first, this would mix both concepts for more complexity)
After you get your holy city, you're able to build the shrine. With hammers. (After all, Jesus didn't build St.Peter's basilica, other people did. Much later. It also came with a cost.