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#1 |
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Administrator
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ColdFever of civilized.de has been working on a Blue Marble Terrain set for Civilization IV, based on satellite images of the NASA Blue Marble project.
April 17, 2006: The Blue Marble terrain has been updated to version 2.00. Special thanks go to Firaxis for the new Civ4 patch that now allows alternative terrain graphics in protected multi-player games under competition conditions. Additions and changes:
Download http://forums.civfanatics.com/downlo...p?do=file&id=6 BlueMarble Homepage (English): http://www.civfanatics.net/bluemarble Screenshot: ![]()
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Thunderfall Weight: 1.0 Value: 161 Cast When used Shock Damage 1 to 25 points on Touch |
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#2 |
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Chieftain
Join Date: Nov 2005
Posts: 30
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Woh they look very good.
I can see this becoming a must-have for every Civ game |
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#3 |
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Big Cheese
Join Date: Mar 2002
Location: Oxford, England
Posts: 3,361
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Wow - that looks awsome!
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Blobble Wars - use your lovely green blobbles to defeat the evil other colours! |
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#4 |
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Chieftain
Join Date: Apr 2005
Posts: 75
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Yeah I was playing around with Blue Marble myself the past few days. The maps NASA produces are incredible. The fullsize map is 2+ gb packed and 10gb unpacked lol.
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#5 |
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Prince
Join Date: Oct 2005
Location: Gaylord, Michigan, USA
Posts: 597
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Once this gets released I'll have a new source of maps to play with
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#6 |
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Bard
![]() Join Date: Jun 2003
Location: Gallery
Posts: 15,001
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Sweet. More goodies to play with. Great news.
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#7 |
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Maker of Worlds
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I can't wait. Kudos to them for tackling terrain graphics already.
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Civilization + Minecraft = CIVCRAFT 2.0 ![]() Don't have Conquests? Let me help you out. MOD | FOLD | BLOG | TWEET |
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#8 |
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Geheim Grammar Polizei
Join Date: Oct 2005
Posts: 1,082
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I applaud the effort...however...with a THREE-tile Cuba, it doesn't really make sense to have the Mountain Peak in the East---might I suggest hills? Ditto for the areas of Texas and Mexico that I can see on that 2nd screenshot... Just some thoughts, as in Civ4, mountains are USELESS terrain, so they should be used sparingly.
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Populus vult decipi, ergo decipiatur... Back at launch, I started a "Thank you" thread for Firaxis & Sid. Please bump it to show love! |
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#9 |
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Deity
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It looks great! Can't wait for it!
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Civilization IV Articles: Civ4 Info Center (Last Updated on April 16th) | Final Preview: Filling in the Gaps (Posted on October 24th) | Hands-On Preview (Posted on October 13th). Pirates! Articles: Exclusive Insider Information Article | Pre-Release Information. CivFanatics Forum Info: General Forum FAQ | Forum Rules | Forum BB Tags. |
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#10 |
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King
Join Date: Jun 2005
Location: Williamsburg, Brooklyn
Posts: 805
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Amazing graphics, kudos to NASA. Good to know we have inflitrated every major Agency in the world. Soon Civ community will take over the whole world and wars and diplomacy will take a new turn.
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Get your TURKISH MOD v.1.3 now updated with Hurrem Sultana and compatible with Civ4 Patch v1.61. Are you missing a civilization? Find it in this DATABASE OF MISSING CIVS The Illustrious BABYLONIANS. The Magnificent TURKS. The Adventurous VIKINGS. The Mysterious CELTS. Resources of Turkey for Civ4 Maps Learn About Janissaries si vis pacem para bellum OF GREEKS & TURKS
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#11 |
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DESTROYER OF FURNITURE
Join Date: Nov 2001
Location: Burnaby B.C.
Posts: 1,713
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I'm really looking forward to this. I hope the terrain textures look nicer (than the originals) when zoomed in.
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#12 |
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Mister
Join Date: Jan 2004
Location: Simpsonville, SC
Posts: 475
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That
looks fantastic. |
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#13 | |
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blue
Join Date: Sep 2001
Location: Luebeck, Germany, civilized.de
Posts: 383
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Quote:
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Kai · Team www.civilized.de |
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#14 |
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Ruled: Civ3 - Civ5
Join Date: Oct 2005
Location: California, USA
Posts: 709
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*faints at the thought of the possibilities*
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“The man who fights too long against dragons becomes a dragon himself” Friedrich Nietzsche |
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#15 |
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Deity
Join Date: Dec 2001
Location: Grand Rapids, MI
Posts: 2,451
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Right on! Most excellent.
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#16 | |
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Prince
Join Date: Oct 2005
Location: Gaylord, Michigan, USA
Posts: 597
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Quote:
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#17 |
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Unit Maker
Join Date: Nov 2005
Location: I've been everywhere, man
Posts: 1,427
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These new graphics will fix my biggest issue with the game: the cartoony graphics. I can't wait!
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I make units! |
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#18 |
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Noble
Join Date: Nov 2005
Location: PA
Posts: 65
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Finally, new terrain graphics!
I can't remember the last time that I played Civ 3 with the original graphic set. Guess I can forget what vanilla Civ4 terrain looks like starting next week.
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#19 |
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Deity
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http://civilized.de/
It should be out Friday, is what I'm gathering (if I'm wrong, then my excuse is that I'm only in German 2). ![]() 2 New(?) screenshots also. http://civilized.de/www/content/inde...v4_screenshots I'm loving the darker ocean color.
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Civilization IV Articles: Civ4 Info Center (Last Updated on April 16th) | Final Preview: Filling in the Gaps (Posted on October 24th) | Hands-On Preview (Posted on October 13th). Pirates! Articles: Exclusive Insider Information Article | Pre-Release Information. CivFanatics Forum Info: General Forum FAQ | Forum Rules | Forum BB Tags. Last edited by Civrules; Nov 14, 2005 at 05:00 PM. |
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#20 |
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Prince
Join Date: Aug 2001
Location: New Zealand
Posts: 522
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ColdFever,
I've read that it's possible to make the terrain change over time, is it possible to get the terrain change in seasons then? It would just be a simple change of textures every X number of turns.
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