Crossbowman
Warlord
Hi all
This is the developpment thread for the futuristic mod that I want to create
I am not working a lot on it these days because I have a lot of work, but I will mod a lot after Christmas.
Currently working on: ideas, learning to mod
I currently need help for ideas
-units/buildings/ressources/tech
-What I should include
-Everything that can be usefull
And modding alone would take me many years so I will need help to:
-traduce
-create graphics
-do some python and c++ coding
-create or find sounds
-test the game
-and maybe others
Current progress:
1 Techtree
1.1 Ideas ----30% (104 names, 88 are placed on the techtree)
1.2 XML------3%
1.3 Graphics--0%
2 Units
2.1 Ideas-----19% (105 names and their age)
2.2 XML------0.1%
2.3 Graphics--0%
3 Buildings
3.1 Ideas-----18% (23 names and basic info)
3.2 XML ------0.1%
3.3 Graphics --0%
4 Nations
4.1 Ideas -----5% (humans and aliens)
4.2 XML-------0.1%
4.3 Graphics --0%
5 Ressources
5.1 Ideas -----10% (15 names)
5.2 XML-------0.1%
5.3 Graphics --0%
6 Other
5.1 XML-------0%
5.2 Graphics --0%
5.3 Sounds----0%
5.4 Python----0%
5.5 SDK-------0%
To see info about my ideas, please download the attached excel file and see what I did. Unit progress may seems linear now, but it wont be so in the mod. And it's not completed, I will update the file often (see the %). A techtree is also included. Last update: 05-12-01
Important to read before viewing this thread: comments are not illegal here so if you have a comment, please write it.
This is the developpment thread for the futuristic mod that I want to create
I am not working a lot on it these days because I have a lot of work, but I will mod a lot after Christmas.
Currently working on: ideas, learning to mod
I currently need help for ideas
-units/buildings/ressources/tech
-What I should include
-Everything that can be usefull
And modding alone would take me many years so I will need help to:
-traduce
-create graphics
-do some python and c++ coding
-create or find sounds
-test the game
-and maybe others
Current progress:
1 Techtree
1.1 Ideas ----30% (104 names, 88 are placed on the techtree)
1.2 XML------3%
1.3 Graphics--0%
2 Units
2.1 Ideas-----19% (105 names and their age)
2.2 XML------0.1%
2.3 Graphics--0%
3 Buildings
3.1 Ideas-----18% (23 names and basic info)
3.2 XML ------0.1%
3.3 Graphics --0%
4 Nations
4.1 Ideas -----5% (humans and aliens)
4.2 XML-------0.1%
4.3 Graphics --0%
5 Ressources
5.1 Ideas -----10% (15 names)
5.2 XML-------0.1%
5.3 Graphics --0%
6 Other
5.1 XML-------0%
5.2 Graphics --0%
5.3 Sounds----0%
5.4 Python----0%
5.5 SDK-------0%
To see info about my ideas, please download the attached excel file and see what I did. Unit progress may seems linear now, but it wont be so in the mod. And it's not completed, I will update the file often (see the %). A techtree is also included. Last update: 05-12-01
Important to read before viewing this thread: comments are not illegal here so if you have a comment, please write it.