Wonder: the Trojan Horse

Capehill

Chieftain
Joined
Nov 11, 2005
Messages
13
Player who builds the Trojan Horse, would get a city for free from one of his/her opponents.
 
This would either be WAY overpowered, or practically useless. Getting this early would cripple an opponent. However, if the city you get is deep in the enemy's territory, it would succumb to the enemy's culture.
 
Or...you could make it that this wonder gives a 25-turn advantage of eliminating city defensive bonuses.
 
rcoutme said:
Or...you could make it that this wonder gives a 25-turn advantage of eliminating city defensive bonuses.

Yeah.
I used to play "call to power 2" and there you had such advantages. The first civ to discover gunpowder had a 25 turn long advantage. Samy with the navy. I think it would be great if there were such events in civ4.
 
Having it give you a free city from one of your opponents is definitely not a good idea, since it's ridiculously overpowered and makes little sense. Maybe a small bonus to city attack? No, I really don't think the Trojan horse is a good wonder candidate.
 
rcoutme said:
Or...you could make it that this wonder gives a 25-turn advantage of eliminating city defensive bonuses.

I like that alot! Might be overpowered, given the reliance on city defense in the game, but it fits the theme.
 
The trojan horse is just a myth though. Only buildings of historical importance such as the Great Wall of China and the Temple of Artemis should be added, not mythological creations.
 
Bongo-Bongo said:
The trojan horse is just a myth though. Only buildings of historical importance such as the Great Wall of China and the Temple of Artemis should be added, not mythological creations.

Heh, sorry, my history sucks ;)

About the original idea, well, maybe not any city could be captured but there might be a certain % of failure. Say, capturing a city of size 1 might fail with probability of 10%, 2 with 20% and so on - or something more sophisticated.
 
Bongo-Bongo said:
The trojan horse is just a myth though. Only buildings of historical importance such as the Great Wall of China and the Temple of Artemis should be added, not mythological creations.

In that case we would have to eliminate the Space Elevator, wich is physically impossible by any science we currently know, and even the Space Ship itself. Both are science fiction myths. ;)

Oh wait! Those aren't buildings. Those are projects.

OK. I withdraw my objection to your objection.

But I still would like to play a game with a Trojan Horse mod. All it would need to do is add the city raider promotion to some of your units, say all within two squares of a target city.
 
The said advantage may be ridiculous but so is the story. Its kinda like spearman beating tank, but some of historys strongest forts were taken becuase someone inside opened the gate. If i may go just a little off topic, a great castle in france (i forget the name) could only be defeated becuase the attackers dug a tunel to the lavatory pit( you know of what i speak) :cringe:, just to sneak inside and open the gate for the rest to storm in. Beats me how a guy could go unnoticed after such an ordeal but he did it:vomit:.
Sounds like my kinda job.:groucho:
 
Back
Top Bottom