Hello!
Brief history: I've played Civ since the beginning (Civ1)
I've always been a Wondermonger.
I've lurked the SG forums here for years; however, I've also been disappointed when the majority of SG games I've read resort towards warmongering.
My Perfect game: Aesthetically pleasing, perfect city placement.
In the many many hours of Civ games I've played, I've yet to achieve this.
CivIV: I've played stictly Noble so far; either I lose early to Barbarians, or I'm the point leader, but as yet I cannot achieve cultural/diplomatic victories.
Goal for this SG:
1) Spark interest w/ other lurkers
2) Hone decision making
3) Play an interesting builder game without resorting to warmongering to win
4) Challenge skill level.
5) Build Wonders!
If anyone is interested:
Prince level for warlord/noble players.
Cultural, diplomatic, domination win, or TBD (to be determined.)
Essentially, we want to compete with the AI for techs/Wonders without resorting to military rushes.
If there's any interest. let's discuss Civ/leader traits.
EDIT:
Joiners so far as I can tell. There's a lot, but that's good.
Luv Muffin
Scowler
Percinho
Sir Toma
Greggo
Liquidated
We'll adhere to Lk's rules if that's okay.
Level: Prince
Map: Large (My PC can handle huge too). If large is not okay, let me know. I've yet to play anything smaller than large.
Map type: Open for discussion. Personally, I love Terra maps.
Leader candidates:
Since we want to build Wonders, but want it to be challenging (eep) let's eliminate Industrous. To that end, though, I think we should consider a Philosophical leader (for the Great People trait)
Saladin -- Arabs
Elizabeth -- English
Frederick -- Germans
Alexander -- Greeks
Peter -- Russians
Alternatively, even though he does have Industrous, Napoleon. But, he does have the Aggressive straight (along with Alexander.)
Here's why: Thinking of doing Raging Barbarians. This will help with the military aspect of the game.
Game setup: No Space victory, no city razing, permanent alliance, culture flip possible after conquest.
Varient: Cannot declare war (but we can press the war if declared on)
Automatic loss: Failure to build Three Gorges Dam.
Still interested?
P.S.: Need to be patched.
***
Ok, standard 48 hours got it, 24 hours played.
See below for starting candidates.
Map type:
Large
Balanced or Terra
Sea level: Low
Turn order:
Blackluck
Liquidated
Luv_Muffin
Scowler
Percinho
Sir Toma
Greggo
Turn order: We each start with 20, then 10 each.
Civ candidates:
Incas -- Financial, Aggressive
Greeks -- Philosophical, Aggressive
Napolean--Industrous, Aggressive
State your preference!
From my private games, Philosophical seems stronger to me than Financial.
The Great People rate can overcome pretty much any other trait IMO.
We'll start Sunday. Patched, and with the Civ choice.
Game leader name will be (what else?) Lurker.
Civ: Greece
Map: Large, balanced, medium sea level, and tropical.
I'll post the initial map either tonight or early tomorrow, then will post the first turn log tomorrow late afternoon early evening.
Brief history: I've played Civ since the beginning (Civ1)
I've always been a Wondermonger.
I've lurked the SG forums here for years; however, I've also been disappointed when the majority of SG games I've read resort towards warmongering.
My Perfect game: Aesthetically pleasing, perfect city placement.
In the many many hours of Civ games I've played, I've yet to achieve this.

CivIV: I've played stictly Noble so far; either I lose early to Barbarians, or I'm the point leader, but as yet I cannot achieve cultural/diplomatic victories.
Goal for this SG:
1) Spark interest w/ other lurkers
2) Hone decision making
3) Play an interesting builder game without resorting to warmongering to win
4) Challenge skill level.
5) Build Wonders!
If anyone is interested:
Prince level for warlord/noble players.
Cultural, diplomatic, domination win, or TBD (to be determined.)
Essentially, we want to compete with the AI for techs/Wonders without resorting to military rushes.
If there's any interest. let's discuss Civ/leader traits.

EDIT:
Joiners so far as I can tell. There's a lot, but that's good.
Luv Muffin
Scowler
Percinho
Sir Toma
Greggo
Liquidated
We'll adhere to Lk's rules if that's okay.
Level: Prince
Map: Large (My PC can handle huge too). If large is not okay, let me know. I've yet to play anything smaller than large.
Map type: Open for discussion. Personally, I love Terra maps.
Leader candidates:
Since we want to build Wonders, but want it to be challenging (eep) let's eliminate Industrous. To that end, though, I think we should consider a Philosophical leader (for the Great People trait)
Saladin -- Arabs
Elizabeth -- English
Frederick -- Germans
Alexander -- Greeks
Peter -- Russians
Alternatively, even though he does have Industrous, Napoleon. But, he does have the Aggressive straight (along with Alexander.)
Here's why: Thinking of doing Raging Barbarians. This will help with the military aspect of the game.
Game setup: No Space victory, no city razing, permanent alliance, culture flip possible after conquest.
Varient: Cannot declare war (but we can press the war if declared on)
Automatic loss: Failure to build Three Gorges Dam.
Still interested?
P.S.: Need to be patched.
***
Ok, standard 48 hours got it, 24 hours played.
See below for starting candidates.
Map type:
Large
Balanced or Terra
Sea level: Low
Turn order:
Blackluck
Liquidated
Luv_Muffin
Scowler
Percinho
Sir Toma
Greggo
Turn order: We each start with 20, then 10 each.
Civ candidates:
Incas -- Financial, Aggressive
Greeks -- Philosophical, Aggressive
Napolean--Industrous, Aggressive
State your preference!
From my private games, Philosophical seems stronger to me than Financial.
The Great People rate can overcome pretty much any other trait IMO.
We'll start Sunday. Patched, and with the Civ choice.
Game leader name will be (what else?) Lurker.
Civ: Greece
Map: Large, balanced, medium sea level, and tropical.
I'll post the initial map either tonight or early tomorrow, then will post the first turn log tomorrow late afternoon early evening.