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Thread Tools |
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#1 |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Civ4 WorldBuilderSave/Scenario/Map Editor
1/3 - New Version (1.0.23) - Undo support in map editor, bug fixes when starting up
12/5 - New Version (1.0.22) Fixed river saving, editing, and the arrow directions when drawing north/south were opposite what they should have been.12/4 - New Version (1.0.21) - Fixed color loading for Europeans and their crazy commas as the decimal point. ![]() 12/4 - New Version (1.0.20) - Better exception messaging when parsing colors 12/3 - New Version (1.0.19) - Lots of fixes to the file loading parsing 12/2 - New Version (1.0.18) - Lots of fixes to the river editor 12/2 - New Version (1.0.17) - Fix river parsing bug when loading a game 12/2 - New Version (1.0.16) - Exceptions when loading display in a nice dialog 12/2 - New Version (1.0.15) River editor fixed so you can specify river direction. It should be obvious how to use.12/2 - New Version (1.0.14) New map editor feature: River editing. You can now edit rivers in the map editor. It is considerably easier to edit rivers in this program than in WorldBuilder. Although if you've edited rivers in WorldBuilder you would understand that this isn't saying much. Be that as it may, it should be very easy and intuitive. Just click on the river button and start drawing on the map. The river that will be laid down is displayed when your mouse moves over the map and you can click the left mouse button to actually lay the river down permanently.12/1 - New Version (1.0.11) - Bug fixes 12/1 - New Version (1.0.10) - Bug fixes. (thanks CivDav) 12/1 - New Version (1.0.8) New map editor feature: Background images! Now you can specify a background image in the map editor to make it VERY easy to trace over map images you have.12/1 - New Version (1.0.7) Bug fixes11/30 - New Version (1.0.6) New map editor feature: Generate Coast. This feature ensures every ocean square that is adjacent to a land square is a coast square.11/30 - New Version (1.0.5) Lots of fixing to the parsing engine that loads in save files. Prior versions would crash when faced with some files.11/30 - New Version (1.0.4) Lots of new performance improvements. Game loading/saving and map drawing is MUCH faster.11/29 - New Version (1.0.3) River data was not being preserved. Still not possible to edit river data. Coming soon.11/29 - New Version (1.0.2) This program currently functions to load and save Civ4WorldBuilderSave files and also to create brand new ones from scratch. It provides complete editing of most aspects of the file. Coming soon is support for rivers. Editing terrain is considerably faster using this program compare to the WorldBuilder. In WorldBuilder, adding a single hill sometimes takes a second or two. Using this program you can paint hills (or any terrain feature) like a painting program with very smooth performance. Tips There are two terrain combo boxes in the map editor. The main one is for the left mouse button and the secondary (right) one is for the right mouse button. This way you can, for example, make the primary terrain Grassland and the secondary terrain Ocean. This way you can easily draw on the map and quickly "erase" what you've done with the right mouse button.This program currently has some memory leaks and is absolutely in a pre-release state so Use-At-Your-Own-Risk!!! Especially make backup copies of any files you edit as there is every posibility you could lose or corrupt your work. That being said, that hasn't happened to me in quite a while, but who knows? With your help, it'll get increasingly stable. Please report any and all bugs or idiosynchracies here. Here is a shot of the map editor portion in action: ![]() (http://www.casalus.com/civ4editor/Civ4EditorMap.gif) Here is a shot of the player editor portion in action: ![]() (http://www.casalus.com/civ4editor/civ4editorplayers.gif) This software requires .Net v.2.0 which can be downloaded from here if you do not already have it installed: http://www.microsoft.com/downloads/d...DisplayLang=en I will be making changes to this program often. Please check back here for updates. I welcome all types of feedback so please don't hesitate to let me know what you think. Last edited by kswoll; Jan 03, 2006 at 02:00 PM. |
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#2 |
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jumping off the cliff
Join Date: Jan 2002
Location: London
Posts: 1,529
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Cool tool indeed. It's good for editing maps.
I noticed two things: - Hills: You can place them, but are they grassland hills or plains hills and do they have a forest? - Forests/Jungles: missing Also, if you save a file, it writes out the infos for all civilizations that aren't used, as well (including starting location 0,0). Doesn't the game load them if there is any more info than the bare minimum? Another problem: When I press "save" not "save as", I get this error: Code:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.ArgumentException: The path is not of a legal form.
at System.IO.Path.NormalizePathFast(String path, Boolean fullCheck)
at System.IO.Path.GetFullPathInternal(String path)
at System.IO.File.Delete(String path)
at Civ4EditorModel.Wbs.Persist.Civ4Persistence`1.Save(String file, C concept, PersistenceTypeConverter converter)
at Civ4MapGenerator.Wbs.WorldBuilderSave.Save(String file)
at Civ4MapGenerator.Civ4Editor.save()
at Civ4MapGenerator.Civ4Editor.saveToolStripMenuItem_Click(Object sender, EventArgs e)
at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)
at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ScrollableControl.WndProc(Message& m)
at System.Windows.Forms.ToolStrip.WndProc(Message& m)
at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
----------------------------------------
Civ4MapGenerator
Assembly Version: 1.0.2158.25714
Win32 Version: 1.0.2158.25714
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Civ4MapGenerator.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
Civ4EditorModel
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Civ4EditorModel.DLL
----------------------------------------
Foundation
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.DLL
----------------------------------------
System.Xml
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
ISymWrapper
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.42 (RTM.050727-4200)
CodeBase: file:///C:/WINDOWS/assembly/GAC_32/ISymWrapper/2.0.0.0__b03f5f7f11d50a3a/ISymWrapper.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
Civ4EditorControls
Assembly Version: 1.0.2158.25713
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Civ4EditorControls.DLL
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
DynamicAssemblyProxyGen
Assembly Version: 0.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/Casalus/Civ4%20Editor/Foundation.dll
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
__________________
Game Designer - Ancient History Encyclopedia, my new project that needs your contributions! - The Ancient Mediterranean Mod - Civilization Search Engine |
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#3 |
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Chieftain
Join Date: Oct 2005
Posts: 92
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First pick! excellent work, I can't try it out tonight, tomorrow maybe.
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#4 | ||||
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Chieftain
Join Date: Dec 2001
Posts: 33
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Thanks for your feedback. I've attached a new version (to the main thread up top)
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#5 |
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Chieftain
Join Date: Oct 2005
Posts: 56
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Look great!
I've taken the liberty to host it on our website (http://www.civ4files.com/file/;51179), I hope that is OK. Looking forward to future updates
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#6 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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#7 |
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Warlord
Join Date: Oct 2005
Location: Southend, UK
Posts: 143
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It doesn't appear to like my mod. I Open my WBS file and the program just crashes. No error message or anything. The WBS is definately ok.
Ho hum. |
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#8 |
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Warlord
Join Date: Jul 2005
Location: Budapest, Hungary
Posts: 138
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When i try to run the editor i got this error message:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(T Key key) at Civ4MapGenerator.GameInfo.GameInfoProvider.GetGame Infos(GameInfoKey gameInfo) at Civ4EditorModel.Wbs.Game.Created() at Foundation.Concept`1.Create() at Civ4MapGenerator.Wbs.WorldBuilderSave.Created() at Foundation.Concept`1.Create() at Civ4MapGenerator.Civ4Editor.newToolStripMenuItem_C lick(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Civ4MapGenerator Assembly Version: 1.0.2160.40557 Win32 Version: 1.0.2160.40557 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4MapGenerator.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Civ4EditorModel Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorModel.DLL ---------------------------------------- Foundation Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- Civ4EditorControls Assembly Version: 1.0.2160.40557 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorControls.DLL ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
__________________
My Scenario:http://forums.civfanatics.com/showthread.php?t=140741 Hungarian mod for Civ4:http://forums.civfanatics.com/showthread.php?t=143879 ![]()
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#9 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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#10 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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#11 | |
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Warlord
Join Date: Jul 2005
Location: Budapest, Hungary
Posts: 138
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Quote:
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.ArgumentNullException: Value cannot be null. Parameter name: path at System.IO.Path.GetFullPathInternal(String path) at System.IO.Path.GetFullPath(String path) at System.Drawing.IntSecurity.UnsafeGetFullPath(Strin g fileName) at System.Drawing.IntSecurity.DemandReadFileIO(String fileName) at System.Drawing.Bitmap..ctor(String filename) at Civ4EditorControls.MapEditor.set_Background(String value) at Civ4MapGenerator.GameEditor.InitializeComponent() at Civ4MapGenerator.GameEditor..ctor() at Civ4MapGenerator.Civ4Editor.newToolStripMenuItem_C lick(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Civ4MapGenerator Assembly Version: 1.0.2161.21870 Win32 Version: 1.0.2161.21870 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4MapGenerator.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Civ4EditorModel Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorModel.DLL ---------------------------------------- Foundation Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- Civ4EditorControls Assembly Version: 1.0.2161.21755 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorControls.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
__________________
My Scenario:http://forums.civfanatics.com/showthread.php?t=140741 Hungarian mod for Civ4:http://forums.civfanatics.com/showthread.php?t=143879 ![]()
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#12 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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#13 |
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Warlord
Join Date: Jul 2005
Location: Budapest, Hungary
Posts: 138
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Error message again
And it stoppes loading at this point: "loading color values"See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.Collections.Generic.KeyNotFoundException: The given key was not present in the dictionary. at System.ThrowHelper.ThrowKeyNotFoundException() at System.Collections.Generic.Dictionary`2.get_Item(T Key key) at Civ4MapGenerator.GameInfo.GameInfoProvider.GetGame Infos(GameInfoKey gameInfo) at Civ4EditorModel.Wbs.Game.Created() at Foundation.Concept`1.Create() at Civ4MapGenerator.Wbs.WorldBuilderSave.Created() at Foundation.Concept`1.Create() at Civ4MapGenerator.Civ4Editor.newToolStripMenuItem_C lick(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Obje ct key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(Eve ntArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(M ouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventIntera ctive(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(Event Args e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEven tArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(M ouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Mes sage& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Civ4MapGenerator Assembly Version: 1.0.2161.22871 Win32 Version: 1.0.2161.22871 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4MapGenerator.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Civ4EditorModel Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorModel.DLL ---------------------------------------- Foundation Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.DLL ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- Civ4EditorControls Assembly Version: 1.0.2161.22870 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Civ4EditorControls.DLL ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ConceptProxyAssembly Assembly Version: 0.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///C:/J%E1t%E9kok/Civ4%20Editor/Foundation.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
__________________
My Scenario:http://forums.civfanatics.com/showthread.php?t=140741 Hungarian mod for Civ4:http://forums.civfanatics.com/showthread.php?t=143879 ![]()
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#14 |
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Warlord
Join Date: Jul 2005
Location: Budapest, Hungary
Posts: 138
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Here is a screenshot of the problem
__________________
My Scenario:http://forums.civfanatics.com/showthread.php?t=140741 Hungarian mod for Civ4:http://forums.civfanatics.com/showthread.php?t=143879 ![]()
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#15 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
Interface\CIV4PlayerColorInfos.xml Interface\CIV4ColorVals.xml It's looking for a color (from Civ4ColorVals.xml) based on the value of ColorTypePrimary in CIV4PlayerColorInfos.xml. Thanks again. Also, I put a new version up that should handle this problem without throwing an exception. Last edited by kswoll; Dec 01, 2005 at 03:55 PM. |
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#16 |
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Chieftain
Join Date: Nov 2005
Location: Auckland, New Zealand
Posts: 13
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Minor issue
If Civ4 is not installed on the computer, your program crashes with an obscure error. It would be nice if it displayed a message saying that you have to have civ4 installed in order to use this program. Thanks.
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#17 |
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Chieftain
Join Date: Dec 2005
Posts: 3
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I get this message when I launch Civ4Editor. Any help is appreciated.
See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.TypeLoadException: Could not load type 'Civ4EditorModel.Util.ProgressHost' from assembly 'Civ4EditorModel, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'. at Civ4MapGenerator.TaskScreen.DoHandleCreated(Object sender, EventArgs e) at System.Windows.Forms.Control.OnHandleCreated(Event Args e) at System.Windows.Forms.Form.OnHandleCreated(EventArg s e) at System.Windows.Forms.Control.WmCreate(Message& m) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Mes sage& m) at System.Windows.Forms.ContainerControl.WndProc(Mess age& m) at System.Windows.Forms.Form.WmCreate(Message& m) at System.Windows.Forms.Form.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.O nMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.W ndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Civ4MapGenerator Assembly Version: 1.0.2161.24735 Win32 Version: 1.0.2161.24735 CodeBase: file:///D:/Program%20Files/Casalus/Civ4%20Editor/Civ4MapGenerator.exe ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.42 (RTM.050727-4200) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- Civ4EditorModel Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///D:/Program%20Files/Casalus/Civ4%20Editor/Civ4EditorModel.DLL ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: <configuration> <system.windows.forms jitDebugging="true" /> </configuration> When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. |
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#18 |
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Chieftain
Join Date: Dec 2005
Posts: 4
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Same error while loading the "color" stuff here. I am using the german version in Austria. Could be regional settings?
Edit: DL the new version, same error... Tried the debugger and he said the following, don't know if it is related to the debugger or the problem at hand: An unhandled exception of type 'System.ArgumentException' occurred in System.Drawing.dll Additional information: Value of '25500' is not valid for 'red'. 'red' should be greater than or equal to 0 and less than or equal to 255. PeAcE Last edited by Harrdy; Dec 02, 2005 at 11:14 AM. |
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#19 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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#20 | |
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Chieftain
Join Date: Dec 2001
Posts: 33
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Quote:
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