dlordmagic
Warlord
This is my first sdk mod. A revision of the Xhuge and Giant mod. For the next month or two I will keep available the two file attachments for those who have not upgraded to the 1.61 patch. The two attachments are not an sdk mod. Only version 3 is an sdk mod.
This is what the changes look like for version1.
Click on the image to get a full-size view.
12/O6/05
I am adding version 2 to work specifically with the Terra, Pangea, Oasis, Maze, Mirror, and Tilted Axis(Cause this is a square map) I have added Map scripts with some changes to work with this Mod. Exact details are in the read me file in the mod folder. The other map types work fine with version 1.
The map sizes vary map type to map type . The load times are basically the same except for the land heavy maps and the pangea and the terra maps.
4/29/06
I am adding version three of this mod to work with the 1.61 patch.
Changes are there are now 6 map sizes to choose from instead of two.
2nd change is an SDK mod to allow the use of these additional map sizes.
Most load times are under 10 minutes. Exact details are in the readme file in the download link below. Note Team_Battleground is not supported yet. The featured map is the terra map at 74 x 48 with a 4 x 4 plot structure equalling 296 x 192 map plots. Thats 56,832 plots. Takes about 20 minutes to load on my computer and I have 1.24 Gh AMD Athlon with 1G of Ram. Will be faster or slower depending on your individual computer.
http://www.civfanatics.net/uploads11/sdksixmapsizes.zip
5/19/06
I have added the source changes for those who wish to combine with their source changes.
Alien Invasion Coming in the future.
This is what the changes look like for version1.
Click on the image to get a full-size view.
12/O6/05
I am adding version 2 to work specifically with the Terra, Pangea, Oasis, Maze, Mirror, and Tilted Axis(Cause this is a square map) I have added Map scripts with some changes to work with this Mod. Exact details are in the read me file in the mod folder. The other map types work fine with version 1.
The map sizes vary map type to map type . The load times are basically the same except for the land heavy maps and the pangea and the terra maps.
4/29/06
I am adding version three of this mod to work with the 1.61 patch.
Changes are there are now 6 map sizes to choose from instead of two.
2nd change is an SDK mod to allow the use of these additional map sizes.
Most load times are under 10 minutes. Exact details are in the readme file in the download link below. Note Team_Battleground is not supported yet. The featured map is the terra map at 74 x 48 with a 4 x 4 plot structure equalling 296 x 192 map plots. Thats 56,832 plots. Takes about 20 minutes to load on my computer and I have 1.24 Gh AMD Athlon with 1G of Ram. Will be faster or slower depending on your individual computer.
http://www.civfanatics.net/uploads11/sdksixmapsizes.zip
5/19/06
I have added the source changes for those who wish to combine with their source changes.
Alien Invasion Coming in the future.