Hotseat: Scenario, Victories and United Nations problems

scalawag

Chieftain
Joined
Dec 1, 2005
Messages
2
There are a couple of issues I have found with hotseat games (after the patch)

Scenario options:
There is no "load scenario" option for hotseat games. I was hoping to use this to test scenarios I am creating.

Victory Screen:
In a Hotseat game only the first player gets to see their stats or gets included in the ‘high scores’, even if the first player isn’t the winner.

United Nations Votes:
The votes on resolutions are not working as intended in Hotseat. Only the player who is the Secretary General and those whose moves follow have their votes counted. Any player who moved before the Secretary General is treated as “abstained” even though they are prompted to vote on the next turn. The Secretary General vote works fine, as it always starts with the first player on a turn.
 
the lack of a scenario button also annoyed me, are we not supposed to be able to load player created maps for hoseat play? Also in my current hotseat game (post patch) me and my partner (team play) can trade resources, but we still can't seem to trade gold. The tech is researched, we have trade routes, but the gold just won't show up on our trade list after we select it.
 
scalawag said:
There are a couple of issues I have found with hotseat games (after the patch [v109])

Scenario options:
There is no "load scenario" option for hotseat games. I was hoping to use this to test scenarios I am creating.

Victory Screen:
In a Hotseat game only the first player gets to see their stats or gets included in the ‘high scores’, even if the first player isn’t the winner.

United Nations Votes:
The votes on resolutions are not working as intended in Hotseat. Only the player who is the Secretary General and those whose moves follow have their votes counted. Any player who moved before the Secretary General is treated as “abstained” even though they are prompted to vote on the next turn. The Secretary General vote works fine, as it always starts with the first player on a turn.

Just wanted to update the 'Victory Screen' issue for v152. This bug is still present.
 
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