Beta Gauntlet One

superslug

Still hatin' on Khan
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While the general Hall of Fame is an ongoing competition, we like to run time-definite competitions between updates that we call Gauntlets. Standard Hall of Fame rules (*) still apply, but any games meeting the settings will be counted towards the first Gauntlet.

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(*) Please read the >> HOF rules << BEFORE playing!
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Any submissions meeting the following criteria will be considered Gauntlet entries:
  • Difficulty: Prince
  • Mapsize: Standard
  • Victory: Spacerace (though ALL victory conditions must be enabled!)
  • Starting Era: Ancient
  • Speed: Epic
  • Submitted on or before: December 24th

Whichever game has the earliest finish date will be declared the victor. The winner (and settings for the next Gauntlet) will be announced with the second December Hall of Fame update.

While each map can only be played once, players are more than welcome to generate new maps and submit multiple games. Also, as everyone is playing their own distinct maps, there is no need for spoiler limitation within the forum. In fact, we encourage detailed posting of strategy and gameplay.

Any games not finished before the submission cutoff may still be submitted to the Hall of Fame as general entries.
 
frankwmyers said:
Are you allowed to build your own maps to play this on?
No, the maps have to be randomly generated. Any submissions found where the worldbuilder was used, or any other kind of editing used will be rejected.

Welcome to CFC! :band:
 
frankwmyers said:
Do I post a screen shot or email someone the saved game or what?
You'll need to send the .civ4savedgame files (start file, finish file and intermediate files) to us via the hof website. I suggest you read the the text on the rules page *before* you start though!
 
map size: duel
1 AI
chooe ghandi as competitor, (peaceful civ with no military UU)
take all his cities except 1.
now u control the whole world, science would skyrocking, thus earlier start of space ship, and thus earlier win

isnt it too easy??
 
panzooka said:
map size: duel
1 AI

...

isnt it too easy??
Yes, very easy. But for the Beta Gauntlet One you should be playing a standard size map, and you need to have 4 or more opponents at standard size. I guess you didn't notice that we restarted the Gauntlet with different settings to make it a bit more "interesting"? :)
 
oh, just noticed its now standard size, and was just about to ask how many AI we need for standard lol.
great, i'll choose 4 ghandi as AIs. lol

(should we disallow choosing same leader multiple times?)

edit: and team disallowed right?
 
panzooka said:
(should we disallow choosing same leader multiple times?)
We (the HOF staff) were wondering how long it would be until someone realised you could do that! We might make a rule about it later. What does everyone else think?


panzooka said:
edit: and team disallowed right?
The rules state that it has to be a single player game. Is that what you mean?
 
Here's a thought - does this mean the Victory Conditions must be set to ONLY space race, or that only Space Race victories can be submitted?
If it's the latter it means you can't take over the entire world because you'll have already won by conquest or domination, so you'll need to restrict yourself to not win by another means...
 
ye in singleplay, u can still set custom teams.
and yes, u have to restrict yourself, otherwise u just won by domination.
 
We (the HOF staff) were wondering how long it would be until someone realised you could do that! We might make a rule about it later. What does everyone else think?

I think it shouldn't be allowed. I also think that the number of opponents for each map size might end up needing to be fine-tuned more, but that's what the beta is for I guess. Personally I think the default number of civs should be required for all maps. Making it less or more reduces the difficulty.

edit: Took part out because I misinterpreted what panzooka said.
 
dribnairb said:
Here's a thought - does this mean the Victory Conditions must be set to ONLY space race, or that only Space Race victories can be submitted?
If it's the latter it means you can't take over the entire world because you'll have already won by conquest or domination, so you'll need to restrict yourself to not win by another means...
All victory conditions have to be enabled (as per the last line on the rules page). That means you have to win by space before you win via any other victory condition, and also before the AI wins by any other victory condition. In Civ3 this meant, for instance, that you had to be careful that the AI didn't win via diplomacy...
 
panzooka said:
ye in singleplay, u can still set custom teams.
and yes, u have to restrict yourself, otherwise u just won by domination.
Assume for now that you're not allowed to set custom teams. We'll update the rules a bit later.
 
Just so I thoroughly understand (yes, I can be dense at times), this is like GOTM but you initiate the creation of the world yourself with the settings provided, correct?

If so, great! I'm a mediocore player at best, but as I've dived into GOTM with Civ IV, I may as well do it here as well.
 
(Edit: A staff member responded before I refreshed the thread; original content removed.)

I vote for not allowing multiples of the same AI leader. Four Gandhi's is almost equivalent to allowing "always peace".
 
VRWCAgent said:
Just so I thoroughly understand (yes, I can be dense at times), this is like GOTM but you initiate the creation of the world yourself with the settings provided, correct?
Sort of. They're both competitions! :) With the HOF you generate your own start files (with settings as per the this page), play them, then submit them. You can create and play as many games as you like, not limited to 1 a month. For the Gauntlet there's a further restriction on Difficulty/Mapsize/Victory/Starting Era/Speed. You can still submit games with other difficulties/mapsizes etc and they will get into the HOF, they just won't count towards the Gauntlet.
 
I don't think we should be able to pick an AI leader multiple times in the same game. (edited for clarity)

I would argue that we shouldn't be able to pick our opponents at all, but I realize that this would be unenforceable.

Don't know if I'll get this one submitted anyway, since finals are swamping me.
 
jar2574 said:
Don't know if I'll get this one submitted anyway, since finals are swamping me.
Good luck with those jar2574. We'll still be here when you've got some free time again!
 
If I indulge in this I'd prefer to see the normal number of random AIs for the map type too.
 
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