Hypnotoad
Prince
Again, here's something I haven't noticed anyone bring up:
Water is really bad in this game. To see this, compare it to grassland.
On grassland you could build a cottage. After 10 turns, it would be a hamlet. At this point, it would be as good as water with a lighthouse. But it would then develope into a village and then a town, which, with Printing Press and the right Civics, could give you a 7 commerce and one production. Plus, if it was on a river, it would get another commerce.
But it is worse than this, because you don't have to build hamlets on grassland. You have the option to also build farms, workshops, watermills. So they are much more flexible than water.
Don't get me wrong: having a city on the water is nice because you can build a port, build ships and gain benefit from the Great Lighthouse. But, as far as I can tell, better to have as few water tiles as possible.
Something should be done to make water not be so horrible. Perhaps all water tiles could be motified, like land tiles can be, or perhaps there should be more improvements like the lighthouse that improve the output of water tiles. I'm not sure what the solution should be, but there is a problem.
-- The Hypnotoad
Water is really bad in this game. To see this, compare it to grassland.
On grassland you could build a cottage. After 10 turns, it would be a hamlet. At this point, it would be as good as water with a lighthouse. But it would then develope into a village and then a town, which, with Printing Press and the right Civics, could give you a 7 commerce and one production. Plus, if it was on a river, it would get another commerce.
But it is worse than this, because you don't have to build hamlets on grassland. You have the option to also build farms, workshops, watermills. So they are much more flexible than water.
Don't get me wrong: having a city on the water is nice because you can build a port, build ships and gain benefit from the Great Lighthouse. But, as far as I can tell, better to have as few water tiles as possible.
Something should be done to make water not be so horrible. Perhaps all water tiles could be motified, like land tiles can be, or perhaps there should be more improvements like the lighthouse that improve the output of water tiles. I'm not sure what the solution should be, but there is a problem.
-- The Hypnotoad