Sir Bugsy
Civ.D.
WARNING - Materials contained in this thread are considered TOP SECRET.
Let's keep this thread very concise and to the point. No spamming, no nonsense. Those that cannot abide by this will be given a seat as a galley slave in one of the Admiral's powerful vessels.
POTKISS has given us direction to plan for war with MIA. This thread shall not debate the pros and cons of such a war. This thread shall plan on how to prosecute such a war if the civilian authorities deem such a war to be in out best interests.
Limitations that need to be taken into considerations:
1. No roads through the jungle and swamps.
2. Little intel on the location of MIA resources. We do know that they have not hooked up iron or horses as of turn 73.
Evaluation of enemy forces:
1. Hoplites – say no more.
2. We now have a “strong” military compared to MIA. So with six warriors, three GS and two curraghs, they have something less than that.
3. We presently have three GS with which to prosecute the war with another three being built at this time.
Evaluations/research needed:
1. On average, what type of losses can we expect in GS v. Hoplite battles. This will be critical in planning how many units to send south on a campaign. We’ll need some probability experts on this.
2. Given the symmetrical nature of the world, where are the most likely locations to MIA resources. Fog gazers?
3. Flip risk of keeping cities. More probability experts.
4. How far will our roads be through the jungle by the start of the war. This will be critical for resupply/reinforcements. The nearest MIA city is seven turns from the end of our road network at this time. Bean Counters, Inc.
5. Possible MIA counter-attack strategies. Critical for homeland defense.
6. And of course our strategy. I would like three viable options here.
Edit - After studying the game, I see MIA iron east of Athens.
Let's keep this thread very concise and to the point. No spamming, no nonsense. Those that cannot abide by this will be given a seat as a galley slave in one of the Admiral's powerful vessels.
POTKISS has given us direction to plan for war with MIA. This thread shall not debate the pros and cons of such a war. This thread shall plan on how to prosecute such a war if the civilian authorities deem such a war to be in out best interests.
Limitations that need to be taken into considerations:
1. No roads through the jungle and swamps.
2. Little intel on the location of MIA resources. We do know that they have not hooked up iron or horses as of turn 73.
Evaluation of enemy forces:
1. Hoplites – say no more.
2. We now have a “strong” military compared to MIA. So with six warriors, three GS and two curraghs, they have something less than that.
3. We presently have three GS with which to prosecute the war with another three being built at this time.
Evaluations/research needed:
1. On average, what type of losses can we expect in GS v. Hoplite battles. This will be critical in planning how many units to send south on a campaign. We’ll need some probability experts on this.
2. Given the symmetrical nature of the world, where are the most likely locations to MIA resources. Fog gazers?
3. Flip risk of keeping cities. More probability experts.
4. How far will our roads be through the jungle by the start of the war. This will be critical for resupply/reinforcements. The nearest MIA city is seven turns from the end of our road network at this time. Bean Counters, Inc.
5. Possible MIA counter-attack strategies. Critical for homeland defense.
6. And of course our strategy. I would like three viable options here.
Edit - After studying the game, I see MIA iron east of Athens.