v1.52: Hall of Fame bug

Carewolf

Gammelt røvhul
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Nov 3, 2005
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All the speed-levels in Hall of Fame have been shifted by one after installing v1.52. Thus all epic games are now reported as marathon, all normal games reported as epic and all quick games reported as normal.
 
When did we get the chance to play a marathon game? I have never even heard of that setting before. It sounds kind of cool though--does it actually work?
 
bhoffarth said:
When did we get the chance to play a marathon game? I have never even heard of that setting before. It sounds kind of cool though--does it actually work?

Marathon is a length of game setting new to 1.52.
 
I discovered today that this error is not trivial. I went back through my GOTM 1 game (played without a logging mod, alas) to scribble down notes...and was shocked when the replay ended with a Diplomatic victory in 1652.

Hey, I'd love to take credit for that...but in reality my victory came in 1971.

So now I won't have dates for my report, unless I come up with a workable way to convert a whole mess of them from the Epic time scale to Normal.

-- Kevin​
 
KevinTMC said:
I discovered today that this error is not trivial.

-- Kevin​

I prefer to think of it as non-trivial because it messes up all of my scores in the HOF. All my previous time labeled scores (edit: not the scores themselves) have been changed. This makes comparing my old scores to new scores based on quickness a tad difficult (especially when there is no real world dates listed)
 
Same thing happened to me. All the games I played prior to the patch are now listed as "epic" even though they were played under normal. All the gamea I've played after the patch are fine. It doesn't affect the score at all in the previous games- it's just kind of annoying.
 
Elponitnatsnoc said:
it's just kind of annoying.

...kind of annoying?? I'm bloody OUTRAGED!! :mad: :mad: :mad:
How dare they mess with my high score statistics!! :mad: :mad: :mad:

...ahem. :mischief:

Jeremy.
 
Also experiencing the same issue. Would really like this resolved as it makes it kinda tough with new games to compare to old ones. If it is not resolvable based on the patch change then hopefully they will state that to the general public.

At least the game is running great for me :)
 
SWizzardS said:
If it is not resolvable based on the patch change then hopefully they will state that to the general public.
To the contrary, I should think it would be easily resolvable.

After all, the saved replays have not been changed--just the way that Civ interprets them. A replay coded as "played on the longest setting" is now interpreted as Marathon, for instance, because there's a new longest setting.

So it should be a cinch to fix. And while they're at it, they can make it so that the HOF screen indicates whether I won or lost each game as well. Since that's already been released as a mod, that part shouldn't take but a few minutes to code either.

(The challenge will be finding those few minutes...since as with any huge and complex piece of software, they're doubtless whittling away at a post-release punch list as long as your arm.)

-- Kevin​
 
Good point kevin...

Allocating a small amount of time on the HOF wouldn't be an insane idea...

also perhaps a delete button to remove lower scores if you wish? perhaps a time/date stamp so that we could remove scores from the file (matching scores to a random file has eluded me).

perhaps more information in the hof in general?
 
It seems that the replay doesn't store the game speed, but the index of the game speed in CIV4GameSpeedInfo.xml. Inserting new game speeds in front shifts all others and the index value points to the wrong game speed.

But fortunately, this also means that there is an easy solution: Just move the Marathon speed behind the other game speeds, this will fix the index shift.

Also, new gamespeeds should always be added at the end of the list.
 
Was about to post about about this same problem but saw this thread. I don't really care an awful lot about this bug since it's the only problem or bug I've ever had. *knocks on laminated wood* But it'd be nice to have it fixed w/o any scores being wiped out. Then I'd have something to complain about.
 
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