I am planning on making a mod baised on Sid Meirer's Pirates adapted to cIV. I haven't modded much before, but I understand python and xml and am willing to work through as much as is possible until the SDK arrives, which will really let me get down and dirty with the AI. By and large though I am still in the planning stage, brainstorming for new ideas. I thought it would be good to post some of my more solid ideas here over time. If any of you have additions, suggestions, or advice you'd like to share I'd be happy to hear them!
Ok, I've got my second alpha release ready to go. It has a complete map of the caribbean as well as 10 civilzations set up at starting points. There are no resources set up yet as I want to test the base performance of the starting locations before deciding which areas need more of a boost to make it more balanced.
If you'd be kind enough to run through a quick game and test it out and then open world builder after a while to see how you are doing compared to the ai. Please reply if you do here and let me know which civ you chose and what you thought about the strength / weakness of your starting spot.
Thanks and enjoy.
Ok, I've got my second alpha release ready to go. It has a complete map of the caribbean as well as 10 civilzations set up at starting points. There are no resources set up yet as I want to test the base performance of the starting locations before deciding which areas need more of a boost to make it more balanced.
If you'd be kind enough to run through a quick game and test it out and then open world builder after a while to see how you are doing compared to the ai. Please reply if you do here and let me know which civ you chose and what you thought about the strength / weakness of your starting spot.
Thanks and enjoy.
Code:
Caribbean (107x72) Readme
Thank you for downloading and testing my civ 4 mod, Civ Pirates! Currently I am still in the alpha process of generating ideas and testing which features I want to put into the mod. The end result I hope will be a fun diversion from civ play and make it more of an adventure game akin to Sid Meier's Pirates! Enjoy this alpha release and please report and bugs and feedback to the post on the civfanaticswebsite.
url = http://forums.civfanatics.com/showthread.php?t=149640
Installation Instructions:
- Unzip the Civ4WorldbuilderSave file into your Public Maps directory in the Civ4 program directory.
(default = C:\Program Files\Firaxis Games\Sid Meier's Civilization 4\Public Maps\ )
- Launch Civ 4 / Single Player / Play Scenario
- Select a Civilization and your game settings. Play.
Acknowledgements:
Sid Meier & co and firaxis for releasing the game(s).
Mahatmajon @ civfantics - Inspiring me to make the map, and giving me the idea to mod.