MadV3.1- Mao's Military Mayhem!

madviking

north american scum
Joined
May 22, 2005
Messages
11,365
Location
the place where he inserted the blade
Civ/leader- China/Mao Zedong (Organized, Philisophical, Cho-Ko-Nu)
Landmass- Custom Continents, random
Climate- Rocky, High Sea level
Noble!

Now for the kicker...
ALWAYS WAR!!! [party]

Dundunda!!! The start

Civ4ScreenShot00018.JPG


Don't be scared if you are a civ4 AW n00b (like me) ;)

Roster:
Corbeau
Jeff1787
IamSid
jameson
Madviking
CoolioConHoolio
 
Well this will be my first SG, but count me in if you want a noob on your team.

Note: I will not be able to play Civ for this weekend as I will be in Atlantic City.
 
Ok...

Any plans?

I think that we scout the perimeter with the warrior, send him to Peking and build more guys.

Peking will build warrior -> barracks and then archers/warrior till about size 5 then a settler

Science will go like this: bronzeworking -> animalhusb -> horsebackriding -> ironworking.
 
How many turns should each of us do? 10,15? I think you should start with 20 or so because the first turns are pretty repititive.
 
0- move settler one east, found Beijing, start on Animal Husbandry
2- pop 53 jold
3-14 lalala...
15- pop a scout
18- scout pops 31 jold

SAVE

screenies:
Civ4ScreenShot000211.JPG

Civ4ScreenShot00033.JPG


Roster:
Madviking- just played
Corbeau- UP
Jeff1787- on deck
IamSid- doh! :blush: out til 1/3/06
jameson- in da hole
CoolioVonHoolio- deeper in the hole

NOTE- We haven't meet anyone yet... :)
 
Nice concept, filling in the roster backwards :lol:.

By the way, the map script sounds like it's not unlikely we'll have the continents all to ourselves. To quote;

Sirian's Map Guide said:
Custom Continents
Global Map: World Wrap left to right
Oceanic Map: 84 plots wide, 52 plots tall, at "Standard" map size

NUMBER OF CONTINENTS: - Choose the number of continents.

Random - DEFAULT - Chooses from 2 to 6, weighted to number of civs in the game. The more civs playing, the more likely to be given a higher number.

Also, I'd recommend taking more than 10 turns per player in the first go-around. If we don't meet anyone, early turnsets might consist of little more than pressing enter ten times in succession.
 
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