SM2 - Russian cosmonauts (RaR)

Smart

King
Joined
Nov 30, 2005
Messages
909
Location
Fortress of Stupidity
I have played a few games in Rise and Rule mod, and it seems to be very interesting. In this SG we shall pass a way from a small tribe up to great empire, which will try to colonize the Alpha Centauri.

Space1.jpg


Settings

Version: RaR v1.04b
Difficulty: Emperor
Civilization: Russia
Victory conditions: All enabled, but we are aiming for space

Size: Standart
Landmass: Continents, 70% water
Climate: Normal, Temperate, 4 Billion
Barbarians: Random
Opponents: Random


Rules

Our goal is not a fast victory. On the contrary, we should build a big empire, and try all features of the RaR mod. Therefore I will add a few rules:
  1. We cant start a war while we are in Chiefdom goverment.
  2. We can't be in war with more then one civilization in the same time.
  3. Player may capture, raze, or take via peace treaty only one city per turnset.
  4. If AI demands a tribute and we can start a war according to the rules written above, we should refuse.
  5. We must never pay for peace
  6. ...Any suggestions?

SG stuff

Four players in roster, 24h for "got it" and 48h for play. If you cannot play, please warn of it in advance.
20 turns per turnset in the first round, then 10 turns in set.


Starting position:

SM2_Start.JPG


Roster:

Smart
Mathias
Own
General Mayhem
 
Oh Smart, I'm terribly sorry, but I can't play RaR SG's because of my idiotic failure to install 1.04b Beta. Perhaps laziness and idiocy combined, because transfering each file by hand (which I still don't know what that means) was giving me carpel tunnel. Will lurk though.

I'd move the settler south to be able to work the apple on turn one, not having to wait for a palace expansion and get the BG's.
 
lurker's comment: On a food bonus start, Smart, you can easily crank this up to DG or D. Be not afraid. Full plate here though, so I'll only come to comment randomly from time to time :mischief: Agreed with MV on moving, but 1S seem more efficient to me. Mind posting the 4000BC save ? :)
 
@Own: It is good, that you have installed RaR, I've added you :beer:
@Beorn: This game is planned for RaR beginners, and I think emperor is ok :rolleyes:. As I said, I want to try most of RaR features, and, for example, on Deity and DG we could build only few Great Wonders... About food bonuce - in rar one citizen eats 3fpt, and AFAIK without that apple capital will not grow to size 3 or higher...
I will play first turnset tonight, and then will post 3000BC save

I'd suggest to move Tribe S too, we need that apple immediatly.
 
Turn 1
Move tribe 1S and found Moscow.
Starting on Masonry

Turn 5
Worker roads apple, move him to BG

Turn 6
Roading BG.

Turn 7
Meet Japan. Trade Alpha + Domestication for Warfare and 17 gold.
Up lux to 10%

Turn 8
Moscow ranger>ranger

Turn 9
Move worker to road next BG

Turn 13
Moscow ranger>Wiseman
Researching Pottery (7 turns)
Meet Siam, trade Domestication + Masonry for Cultivation, Boat building, Ritualism , 25 gold and 1 gpt. :)

Trade with Japan: Masonry + 40g + 1gpt for Ritualism

Turn 16
Meet Arabs, nothing to trade...

Turn 17
Moscow Grows, set lux to 20%

Turn 20
Pottery has been researched, start on Writing

SM1_3000BC.JPG


I think, Own can take save. If he don't want to play now, we can wait for other players to join...

SM1_3000_BC.SAV
 
Nobody else have RaR :hmm:
If somebody have troubles with installation of RaR v1.04b patch, just post here, or PM me, I can explain to you as well as to Own :)
 
I'll join. Got it.
 
3000 BC (0)
IT: Wiseman >> Tribal Guardsman

2850 BC (3)
Pottery to Japan for 31 gold
Alphabet, Cultivation, and Pottery to Arabs for Scrape Mining
Japan and Siam are at war

2670 BC (7)
IT: TG >> Clan

2630 BC (8)
IT: Writing >> Caste System

2590 BC (9)
Writing + 66 gold to Japan for two slave workers
Writing to Siam for 71 gold

2510 BC (11)
Siam has Caste System, everyone has The Wheel
130 gold + 3 gpt to Siam for CS
CS to Japan for TW + 16 gold
CS to Arabs for 37 gold + 2 gpt
Total: 77 gold + 1 gpt for CS + TW

2310 BC (16)
Siam has Slavery

2270 BC (17)
IT: Clan >> TG

2230 BC (18)
IT: Urbanization >> Dynasticism

2190 BC (19)
Japan and Siam have sailing, everyone has Urbanization :mad:

2150 BC (20)
Japan has Slavery, Arabs have Sailing, Siam has all the gold

Moscow could build Warrior instead of TG.

Filename changed from SM1 to SM2.
 

Attachments

  • SM2_2150BC.jpg
    SM2_2150BC.jpg
    89.3 KB · Views: 150
I will lower the number of players to four, so we need only one more player, and then I will close the roster.

Roster:
Smart
Mathias
Open!
Own

Madviking, do you wish to join to this SG? :rolleyes:
 
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