New Civ: USSR

Primus Motor

Chieftain
Joined
Dec 28, 2005
Messages
27
Location
Finland
Hello

I have now made the first release version (0.5) of the USSR mod for Civilization IV.

However, I don't have handy webspace available, so it is yet available on Yousendit and Filefarmer (both really slow):

Download

This civ has new graphics, its own unique unit, some kind of Civilopedia entries and new music. The leaders are Joseph Stalin and Mikhail Gorbachev (from two different eras of the Soviet history) and the unique unit (at least for now) is a Soviet MiG fighter (better chance to intercept aircraft and withdraw, as well as a 12 range instead of 10).

I know this mod might seem modest (hopefully not trashy!) but it's still just the version. In the future I plan to add 3D leaderheads (if we ever get to do that... also I can't do that alone, might need help though ;) ) as well as improve some aspects and add new campaigns to support the mod.

I really hope you like this and feedback would be extremely neat.

Screenshot 1
 
This looks really cool. Good job! I love that you chose Stalin and Gorby - excellent choices as it really makes for a different game.

I would only suggest renaiming it to "Soviet Empire" to remain consistent with the other naming conventions. And be aware that air/sea unique units are kinda ineffective compare to land ones.
 
You can always leave the Mig in as a flavor unit since you've reskinned it, just revert it back to the default values. I would definately recommend that as air UUs are not as handy as they may seem. Also, when I think of the soviets (unit wise) the first thing to come to my mind is not a MiG, perhaps a replacement for modern armor would work well. You could also do unique infantry, conviently enough the existing marine model uses a rifle that bears a striking resemblance to an AK-47 :)

Anyway, cool civ... slow download. An alternative download option is to go to loadedinc.com (see my sig) and send a PM to rush he can host it there for you.
 
Thanks!

Yes, I had trouble thinking of a new unique unit, so I chose MiG for now. As for unique infantry... perhaps Spetsnaz (special forces)? You know, I originally had Spetsnaz, which was just NAVY Seal with new logo... I took it off because it was just a NAVY Seal.. any ideas how to make Spetsnaz really unique? :)
 
Here's some screenies,
 

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Nice shots!

Eventually, I'm working on the Soviet civ, too :D. As for UU, MiG Figter seems good, but my choice would be T-34 for sure. Probably, the most effective weapon of WW2.

For Lenin, you can check Rulers of Russia mod in my sig ;)
 
:)

You know, I was wondering if the MiG Fighter could be a soviet-only unit yet still having Spetsnaz as the unique unit... or would that mean two unique units? I wonder if it's even possible :D

Rulers of Russia mod also looks really sweet ;)
 
Primus Motor said:
Thanks!

Yes, I had trouble thinking of a new unique unit, so I chose MiG for now. As for unique infantry... perhaps Spetsnaz (special forces)? You know, I originally had Spetsnaz, which was just NAVY Seal with new logo... I took it off because it was just a NAVY Seal.. any ideas how to make Spetsnaz really unique? :)

1. Great Job.! Now how about a Latvian civ.? ;)
2. You could give them ak`s and the ability to ignore the city defense bonus. For god`s sake, It`s the Spetsnaz.! They don`t jsut attack the frontline.. They flank.! :D
 
NeverMind said:
MiG Figter seems good, but my choice would be T-34 for sure...
Agreed. T-34 replacing tank. Unlike german panzer, this should just get a solid strenght bonus, I think. Replacement for modern armor (T-80?) could be another possibility, but it comes so late in the game...
 
You know, T-34 sounds like a good idea now, but I would need someone who can create models to make me a new tank model which looks like the T-34. I have to admit, the MiG was a temporary choice... T-34 seems to fascinate me more than the Spetsnaz now too.
 
If you get any trouble choosing you can just make a cold war mod or something by adding united states and putting trough the whole 20.th century weaponry. That would of course require a new tech tree but if you reaally get into it.. :D
 
Why did you pick expansive for Gorbachev? He kinda shrinked the Soviet Empire, no? ;)
 
Yes Coberlv, when I get to know the basics of making proper campaigns I shall work on some :)

Tunch Khan, his intentions were to reform the USSR but he failed :P I might think of a better trait to next version though ;)
 
I have been working on this also. I was thinking of using Lenin or Marx as the leader and have learning communism trigger a revolutionary phase. I was thinking a GA or a short duration where your GP output would be boosted or instead of the MIG maybe having workers becoming a variation of Indian fast workers, the workers under communism could have some kind combat skills. (dictatorship of the proletariat).
 
Looks great, but I'd really love to see Lenin as a leader. If he hadn't died, Russia would be a true communism, Stalin wouldn't have made it a totalitarian dictatorship, and there'd probably be less fear of communism in America.
 
I much agree with him, besides, Lenin's regime didnt had any form of Racism; Stalin did discriminate Jews, Chechens and Middle-Asians which is actually more like fascist than communist. And I think that Racism is part of Fascism and Radical-Capitalism and not in Communism. (It supposed to be racism free)
 
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