Okeys, I didn't see any need to change anything so I hit end turn immediately.
Turn1 3120 BC
Scout kills a Wolf without taking a scratch.
T2 3080 BC
Hinduism is founded somewhere dirty and foreign, I find clam near the stone and pig to our west, looks a good site for 2nd city.
T3 3040 BC
Hatty converts to Hinduism, maybe it'll spread to us sooner rather than later which would help happiness early on. Mysticism is researched, decide to grab mining (6 turns)
T4-6 3000-2920 BC
Some thumb twiddling occurs.
T7 2880 BC
Worker is completed, figure I'll grab barracks and let Washington grow a bit before getting settler. Set worker loose on the corn.
Turn 8 was boring. lalalala
T9 2800 BC
Mining is researched, much to the delight of some stupid peasants. Decide to grab bronze working for the inevitable settler chop later.
Turn 10 - refer to turn 8
T11 2720 BC
Buddhism is founded. I also go to the edges of the map that we can see and discover we are right in the SW corner.
T12 2680
Insert exciting turn here
T13 2640
The farm on our corn is looking most excellent, start a road to hook up the health. Washington grows to size 4. (fat bastard)
T14-16 2600-2520 BC
Our horoscope says that we shall face busier days ahead, I think it may be right.
T17 2480 BC
Corn is hooked upsy, go to build a mine on grassy hill since Washington has poor production.
T18 2440 BC
With the Corn tile giving us an obscene amount of food, Washington grows to 5.
Turn 19 - I play with the idea of declaring war on Hatty, but sanity prevails.
Sooo Bronze Working will be completed next turn and our barracks in 4. I reckon if Hatty doesn't expand south we could fit 5 cities in. The next one I'd throw to our west to grab the stone, clam and piggy.