I didn't keep a log, so this is a bit more generic than yours.
Founded Beijing in place. Built worker -> warrior -> warrior -> barracks (partial) -> settler. Basically, after the initial worker was built, I got Shanghai to max size (4) as soon as possible before starting the settler. I chopped 1 forest to speed the settler, then went barracks (finish) -> worker -> warrior. I founded my 2nd city (Shanghai) in 2320 BC between the horses and cattle. Not an ideal city placement, but without mysticism I didn't want to wait 20+ turns to get those resources that settling on the coast would have meant.
My worker in Beijing pastured the cows, then mined the eastern hill, then farmed the rice, chopped a forest (for the settler), mined the other hill, then started roading (towards Shanghai.)
My initial warrior headed south, met Cyrus quickly (~3600 BC) and popped 2 goody huts (netting gold each time.) The gold allowed me to keep research @80-100% for the entire 50 turns. The first warrior I built headed West, and I met Julius Caesar ~2800 BC. I had several attacks from panthers/lions and I saw my first barb archer ~2600 BC (yikes!) He killed one warrior but lost to the 2nd. I've just managed (in 2000 BC) to get the horses connected for chariots.
Tech path: Animal Husbandry (to work the cattle/reveal horses) -> Bronze Working (forests/axes - but no copper
) -> The Wheel (roads/chariots) -> hunting -> archery (saw the barb archers and wanted *something* for defense)
Overall, it's not a great starting position. It's not bad, but the lack of nearby copper really hurt. Beijing is a pretty nice city location actually. 10 hammers at size 4 is nice, and you can build a settler there in 8 turns. Having Cyrus as a neighbor is a real drag though. You can see in my save that his culture is already crowding Shanghai. If I continued playing the game, I think I'd *have* to start a war with him or risk having my cities eaten by his culture. Sitting back peacefully probably means scrabbling around for scraps until someone comes to wipe me out. Unfortunately, the lack of copper means that an axe rush is out. That leaves essentially 3 options I can see: 1) chariot rush - probably ill-advised since the cities will have pretty good cultural defense, +40% or so bonuses by the time I get there 2) Go for IW and cross my fingers there's iron nearby or 3) go for HBR and rush with Horse Archers. Of course all of these options carry pretty big risks, but I guess that's what Emperor is all about.
EDIT: I saw you were looking for 100, so I played on a bit more:
Turns 50-100:
Now that I had horses hooked up, I started spamming chariots. Beijing produced non-stop chariots, and after it finished its barracks, Shanghai did the same.
I had a few more barb archers show up west of Beijing, but I took care of them with a couple of Woodlands I warriors. I also saw a couple of barbs to the south along the coast, so I sent my first chariot down there to investigate. I found a barb city (Assyrian) along the coast. The city had a cow and a gold mine in its initial city radius, so I decided I wanted it. Because these barbs seemed to be particularly stupid, they decided to send their archer out of the city against my chariots instead of defending. I took the city easily, making a total of 3. I also noticed, after I took the city, that there was a source of copper west of Assyrian. I built a settler in Beijing to claim it, but other events intervened before I did.
I set my research to Iron Working when I reloaded the 2000 BC save. It was a gamble that didn't pay off, but still proved useful. When I discovered Iron Working in 975 BC, I saw that Cyrus had 2 sources of iron. One, near Susa, was already hooked up. He had just hooked it up, since I had only seen a spear in one Persepolis the turn before I discovered IW. I knew that if I wanted to have a shot at taking out Cyrus, I needed to act soon.
I declared on Cyrus in 925 BC. My initial assault was on the iron resources. 2 chariots were able to take out the archer guarding the iron mine and pillage it. In the north, near Arbela, another chariot captured a worker mining that iron. My initial plan was to capture Arbela and Susa, but I saw a stack of archers moving to reinforce Susa, so I changed my plans. My southern thrust headed for Persepolis instead.
Persepolis was guarded by 2 archers and a spear, and when my chariots approached the city, the spear attacked (and lost!) I had 7 full strength chariots against 2 archers, and even that was close. I lost 5 assaulting the city. Cyrus had reinforcements (including a sword!) approaching at that point, so I razed his capital in 850 BC rather than risking him taking it back. I promoted the 2 victorious chariots with shock and managed to take out (hopefully) Cyrus's only sword.
Things didn't go so well in the north.
I assaulted Arbela with 5 full strength chariots and failed to kill either of the archers defending there. I had to lick my wounds and pull my forces back pending reinforcements.
All in all, it's not going great, but I think I'm doing ok. I think destroying Persepolis really put a hurt on Cyrus - his score dropped by 150 points. I also stole 2 of his workers. I'll probably see if I can't fight a defensive/pillaging war for a few turns and see if I can get him to sign a peace treaty. That would give me enough time to get started producing axes, but it would probably take him the whole 10 turns just to get his iron hooked back up. With axes vs. archers, the war turns from a stalemate to a pretty solid thing. I don't necessarily want to destroy Cyrus, just take away his iron and make sure he's not a threat to me in the future.