abethebrewer
Chieftain
- Joined
- Dec 30, 2005
- Messages
- 4
I'm working on a Module for Bavaria, and I am far enough to start asking for feedback.
Bavaria0.1.zip v 0.1
Here is what I have so far:
Leaders:
UU: Alpine Troops (replaces Marine, Flat movement, 5 movement points, starts with Guerilla and March)
(replaces Marine, 1-2 first strikes, starts with Guerilla II and March)
Unique Building: Beergarden (simply a renamed Colosseum)
I have most of the buttons created, but know nothing about making the 3D models. Learning that is my next step.
Most of the text is in both German and English, but aside from city names, nothing else has been translated, and the Civilopedia is lacking.
I would like to get the Alpine Troops to have no penalty on hills, and be able to move over peak squares... but I can't figure out how.
I don't know that starting a unit with Guerilla II is kosher, but the unit does come late in the game, and I wanted the movement bonus over mountains... is there a better way to get that?
I'll call this version 0.1, and see where it goes from there. Any comments or improvements are welcome.
Screenshots: http://autophobia.no-ip.com/~abek/bavaria/
Bavaria0.1.zip v 0.1
Here is what I have so far:
Leaders:
- Ludwig II - Creative and Industrious
- Franz Josef Strauss - Philosophical and Expansive
UU: Alpine Troops (replaces Marine, Flat movement, 5 movement points, starts with Guerilla and March)
Unique Building: Beergarden (simply a renamed Colosseum)
I have most of the buttons created, but know nothing about making the 3D models. Learning that is my next step.
Most of the text is in both German and English, but aside from city names, nothing else has been translated, and the Civilopedia is lacking.
I would like to get the Alpine Troops to have no penalty on hills, and be able to move over peak squares... but I can't figure out how.
I'll call this version 0.1, and see where it goes from there. Any comments or improvements are welcome.
Screenshots: http://autophobia.no-ip.com/~abek/bavaria/