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Old Jan 16, 2006, 08:42 PM   #1
Shqype
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Euzkadi: Basques as a playable civilization!

Description: Basque Country
Short Desc: Euzkadi
Adjective: Basque

Starting Technologies: Mysticism, Hunting

Unique Unit: Euzko Gudari (Infantry with 2 movement, +10% city defense)

Leader:
Sabino Arana (Aggressive, Spiritual, favors Organized Religion)

Cities: (20 cities within Euzkadi, updated by Txui)
Iruña
Bilbo
Baiona
Donostia
Gazteiz
Donibane Garazi
Maule
Barakaldo
Irun
Tutera
Getxo
Eibar
Miarritze
Barañain
Portugalete
Laudio
Lizarra
Gernika
Agurain
Tolosa

**Be sure to read the readme.txt file for credits and those that helped in this mod!**

Click here to download the file

Screenshots:
Attached Thumbnails
Click image for larger version

Name:	SabinoGameStart.JPG
Views:	1014
Size:	77.9 KB
ID:	112000   Click image for larger version

Name:	FirstBasqueCity.JPG
Views:	1125
Size:	135.2 KB
ID:	112001   Click image for larger version

Name:	CivilopediaSabinoArana.JPG
Views:	989
Size:	118.4 KB
ID:	112002   Click image for larger version

Name:	CivilopediaBasqueCountry.JPG
Views:	814
Size:	127.5 KB
ID:	112003   Click image for larger version

Name:	CivilopediaEuzkoGudari.JPG
Views:	953
Size:	121.4 KB
ID:	112004  

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BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)

Last edited by Shqype; Jan 31, 2006 at 10:36 PM.
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Old Jan 16, 2006, 08:53 PM   #2
Kale Borroka
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Looks great!
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Old Jan 16, 2006, 09:44 PM   #3
LAnkou
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really nice!!

congrats Shqype
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Old Jan 16, 2006, 10:35 PM   #4
Shqype
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Thanks LAnkou ... couldn't have done it without your help with the flag
Kale Borroka, you're also in the readme.txt file for your help as well. Thanks guys
__________________
BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 17, 2006, 04:06 AM   #5
korvgubben
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great work!!
It's really cool!
I have a question : how do you do with the alpha channels : I can't manage to make them work?
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Old Jan 17, 2006, 04:07 AM   #6
Dawntreader
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Thankyou So Much!!!!!!
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Old Jan 17, 2006, 05:47 AM   #7
Tofis
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Wonderfull!!!! Oh! I also would like to have my own mod with the Galician civilization! (although it could be understood as a part of celts during the classic era) Is it very difficult to learn to create it? Thanks in advance...
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Old Jan 17, 2006, 06:27 AM   #8
LAnkou
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no, it's not...

my advices:
1) look at the tutorials in the tutorial subforum
2) DL a civ (Carthage, Korea or any mod from Anima Croatorum) and inspire yourself with it
3) if you have problem, ask for help in the main forum
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Old Jan 17, 2006, 01:11 PM   #9
Shqype
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korvgubben, ask LAnkou about the Alpha Channels ... he knows that stuff better than I do.
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BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 01:20 AM   #10
Shqype
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..So how about them Basques?
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BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 02:41 AM   #11
BlackEye
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lot of thanks for the mention ^^
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Old Jan 19, 2006, 03:47 AM   #12
Shqype
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No need to thank me, but it was important to thank you because you helped out and provided information. Perhaps you can play the mod and tell me what you think of it?

I'de like to improve it with your input... and hopefully I can still acquire Order and Select sounds somehow in the Basque language!
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BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 04:15 AM   #13
BlackEye
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I am gonna play all night ^^

yes, i have downloaded the mod now and this night i am going to play

i hope gudaris will be beasts... they costed you a lot of work

-->edit to :: i can send you some sounds in basque, lot of friends from there
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Old Jan 19, 2006, 04:17 AM   #14
Shqype
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It's no problem... thank korvgubben for skinning them and creating the unit icon. He's the one that did the work. And it looks great in my opinion...

The Gudari only has +1 movement and +10% city defense ... but maybe I can raise that a little bit .. at least they look cool
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BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 04:21 AM   #15
Shqype
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Quote:
-->edit to :: i can send you some sounds in basque, lot of friends from there
That would make the mod so much better

Here are the Order sounds for America ... they play in the game when a settler builds a city or a missionary spreads religion:
Quote:
As you wish!
Move out!
Certainly!
We're on it!
No problem!
Consider it done!
Very well.
On our way!
Let's get moving.
You can count on us.
These are the Select sounds for America. They play whenever you select a unit:
Quote:
Reporting for duty.
At your service.
Tell me what to do.
Awaiting your orders.
Ready for action.
What's the plan?
Yes?
Your orders...
What do you need?
All present and accounted for.
These are just for ideas ... if you could get some friends to record 4 or 5 Order sounds, then 4 or 5 select sounds, that would be plenty for the mod, and truly make it completely Basque.
__________________
BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 04:26 AM   #16
BlackEye
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Quote:
Originally Posted by Shqype
That would make the mod so much better

Here are the Order sounds for America ... they play in the game when a settler builds a city or a missionary spreads religion:


These are the Select sounds for America. They play whenever you select a unit:


These are just for ideas ... if you could get some friends to record 4 or 5 Order sounds, then 4 or 5 select sounds, that would be plenty for the mod, and truly make it completely Basque.
sounds will be recordered with my voice ... my friends are a bit so they translate them to euskera and i record it
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Old Jan 19, 2006, 04:30 AM   #17
Shqype
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Anything is better than nothing. I appreciate you volunteering to help out
__________________
BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 08:18 AM   #18
BlackEye
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problem with flag :(

i can't see the flag
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Old Jan 19, 2006, 10:18 AM   #19
Shqype
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This should have been fixed in the XML, but maybe it got messed up somehow ...

Go into the ArtDefinesCivilizations.xml file and make sure the bWhiteFlag tag is set to 1 ... if it isn't, then change it. If it is, change it back to 0 to check it out.

LAnkou could provide better assisstance since he fixed the flag, he should know what to do ...
__________________
BtS Rallying Call: Renaissance Mod of Eastern European Battles against the Ottoman Turks!
Chechen Republic: Chechnya civilization! - Euzkadi: Basque civilization

Ancient Illyria and Ethnic Albania BTS 3.13 compatible! - Kosova Republik Modular for BTS
[BTS SDK MODCOMPS]: Route Restricter (Restrict a unit's movement to roads, railroads, or both!), BuildingCitySizePrereq (Assign city size requirements before cities can construct buildings), Vicinity Bonus (Set units/buildings to only be constructed if resources are in a city's workable radius)
How to pronounce my username (with audio samples)
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Old Jan 19, 2006, 12:14 PM   #20
BlackEye
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uhm, i have changed the value into 0 but now the flag is green ...
i can't see it
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