tartan spartan
Chieftain
- Joined
- Jan 20, 2006
- Messages
- 8
Hi am trying to plan a moddified treatment of religion, I was wondering if any more experienced modders would be able to comment on the ease of doing some of the following things.
1) Introduce additional categories of civics to add further religous flavour
2) Change the importance of religion in foreign relations as different technologies are discovered. (or with different civics choices)
3) Re arrange the tech-tree so that the first religous technology allows generic "pagan/national pantheistic" temple, which everyone can build.
The religions as currently implemented would then be founded by great prophets
Grateful for any advice
1) Introduce additional categories of civics to add further religous flavour
2) Change the importance of religion in foreign relations as different technologies are discovered. (or with different civics choices)
3) Re arrange the tech-tree so that the first religous technology allows generic "pagan/national pantheistic" temple, which everyone can build.
The religions as currently implemented would then be founded by great prophets
Grateful for any advice
