Spell Sphere Nodes
[tab]Body Node
[tab]Chaos Node
[tab]Creation Node
[tab]Death Node- kills the worker that created it
[tab]Dimensional Node-
[tab]Earth Node- has a chance to pop gem and gold clusters within 1 tile
[tab]Enchantment Node
[tab]Entropy Node- builds fallout within 1 tile
[tab]Fire Node- does damage to all units within 1 tile
[tab]Law Node
[tab]Life Node- heals all untis with 1 tile
[tab]Metamagic Node
[tab]Mind Node
[tab]Nature Node- builds forests within 1 tile
[tab]Spirit Node
[tab]Water Node- builds rivers within 1 tile
Veil only improvement that destroyes the bonus but give a large benifit for a medium amount of time. (Chalid)
+Pirate Cove- Is only available to civs that start with the seafaring tech (the Lanun). Allows workers to create a cove on a coast tile (owned by the player or unowned) that can be entered by ships. While in the cove the ships gain a defensive bonus, increased heal and a slightly better site range. If a cove is in an owned tile it provides a small amount of gold. A cove can't be built within 3 tiles of another cove.
[tab]Body Node
[tab]Chaos Node
[tab]Creation Node
[tab]Death Node- kills the worker that created it
[tab]Dimensional Node-
[tab]Earth Node- has a chance to pop gem and gold clusters within 1 tile
[tab]Enchantment Node
[tab]Entropy Node- builds fallout within 1 tile
[tab]Fire Node- does damage to all units within 1 tile
[tab]Law Node
[tab]Life Node- heals all untis with 1 tile
[tab]Metamagic Node
[tab]Mind Node
[tab]Nature Node- builds forests within 1 tile
[tab]Spirit Node
[tab]Water Node- builds rivers within 1 tile
Veil only improvement that destroyes the bonus but give a large benifit for a medium amount of time. (Chalid)
+Pirate Cove- Is only available to civs that start with the seafaring tech (the Lanun). Allows workers to create a cove on a coast tile (owned by the player or unowned) that can be entered by ships. While in the cove the ships gain a defensive bonus, increased heal and a slightly better site range. If a cove is in an owned tile it provides a small amount of gold. A cove can't be built within 3 tiles of another cove.