The Great Apple
Big Cheese
EDIT: Link added again - I will have another go at it tomorrow.
Being rather bored this afternoon, I decided to write a little script that would highlight every plot a unit could move to when the unit was selected - just a little visual aid for the player.
Unfortunetely I am completely unable to test it... anybody willing to have a go? I'm pretty sure it'll all work - I don't think the method I use to get movement costs will cheat (it's a built in game function... and the game doesn't cheat).
You'll need python error alerts enabled, as there may be... errors.
The main things I need testing are:
Does it work?
Does it show up at the right times, and not show up at the wrong times?
Does it cheat?
Does it slow down the game at all when highlighting a unit? (This is a possibilty as I have used a very crude method of searching squares)
NOTE: Not quite complete - still need methods to check to see if a unit has bonus' over certain terrains
Thanks in advance to any testers!
Being rather bored this afternoon, I decided to write a little script that would highlight every plot a unit could move to when the unit was selected - just a little visual aid for the player.
Unfortunetely I am completely unable to test it... anybody willing to have a go? I'm pretty sure it'll all work - I don't think the method I use to get movement costs will cheat (it's a built in game function... and the game doesn't cheat).
You'll need python error alerts enabled, as there may be... errors.
The main things I need testing are:
Does it work?
Does it show up at the right times, and not show up at the wrong times?
Does it cheat?
Does it slow down the game at all when highlighting a unit? (This is a possibilty as I have used a very crude method of searching squares)
NOTE: Not quite complete - still need methods to check to see if a unit has bonus' over certain terrains
Thanks in advance to any testers!