How to make your game more historicly acurate

FascistRepublic

Warlord
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My first post ever :dance: w00t! I always thought some of the things in Civ III didnt seem quite right in history. So, I devized a list of changes to make it a bit more relistic. If you like these, go into the editor and hit change rules. Please tell me what you think and make sugestions!

Units
Change Javilin throwers to 3/1/1

Worker Actions
Make cleaning up polution avalible with Sanitation or Ecology, your call.
Make mines avalible with Bronze working

Wonders
Change the Great Library to obsolete with the Printing Press.
Change the effect of longevity to somthing more uselful: Hospital in all cities on the same continent.
The Mausoleum of Mausollos should go with Comunisim, since important people all die when you become comuinist.

City Improvements
Make Barracks avalible with warrior code
Add one Happy face from Hospitals

Small wonders (these all are avalible at x times so I'll just list em:) )
Wall street>Economics
Pentogon>Espionage
Iron Works>Corpiration

Tech
Make Prining Press Manditory!

New Tech Advance:
Colonialism (after nationalism)
Improvement:Government house. Effects: No more than half shields and gold can be wasted through corruption.

Civs
Change the English to Expansionistic/Seafaring.
Change China to Militeristic/Scientific

Govenrment
Theocracy Government
Required tech:Theocracy (it branches from theology)
Worker rate:100%, but 125% if your civ has the Religious trait.
Coruption:Same as Monarchy
Unit Support:Same as Despotisim
Other effects:Makes one contecnt citezen happay and another one unhappy.

Second UU's for Civs:
Minuteman, for America, 2/4/2 musketman, same cost, no ablitys.
U-Boat, for Germany, 9/4/3 submarine, same cost, avalible with combustion instead of mass production.
Redcoat, for England, 5/5/1 Rilfelman, 10 less sheilds, no abilitys.
Tomahawker, for Iriqoius, 2/3/1 Pikeman, 10 more sheilds, no iron required.
Celtic Knight, for Celts, 4/4/1 Midevil infatry, 20 more sheilds, no ablitys.
Longboat, For Vikings, 2/1/3 galley, 20 more shields, can carry 4 units instead of 2.
Ninja, for Japan, 4/2/2 Midevil Infantry, same cost, no abilitys.
Catapract, for Byzantium, 5/3/2 Kingt, same cost, no abilitys.
Trutle ship, for Korea, 2/3/5 3/1/2 frigate, same cost, no abilitys.
Janissary, for Ottomans, 5/3/1 Midevil Infantry, smae cost, no abilitys.
Cathageinian Elephant, for Carthage, 3/2/2 horseman, 20 extra shields, no horses required.
Trireme, for Greece, 2/2/3 galley, 10 more shields, no abilities.
PLumed Archer, for Maya, 3/1/2, replaces chariot and Horseman, 15 extra shields, no horeses required.


Hope you like it!
 
Welcome to CFC!

Those changes are awesome and quite realistic in my opinion. Although I have to say that putting Hospitals in all cities might be a bit unnecessary. I don't mind if some of my cities don't grow because I use them mainly for shield production, and also you'd have to pay maintenence.
 
cody_the_genius said:
also you'd have to pay maintenence.
Buildings provided by Wonders don't usually have maintenance costs. :)
 
gmaharriet said:
Buildings provided by Wonders don't usually have maintenance costs. :)

Actually, not only those provided by the wonders are free, those that you have build before the wonder also become maintenance free too. ;)
 
FascistRepublic said:
Change the Great Library to obsolete with the Printing Press

But that would be game breaking. Why would you bother to research an already crappy optional tech if it meant you would also have to research again? Without the PP, you could go 0% for the rest of the game. Umm, hax anyone?

Dark Sheer said:
Actually, not only those provided by the wonders are free, those that you have build before the wonder also become maintenance free too. ;)

But you might as well sell the old ones for some gold.
 
Which version of Civ are you playing? If PTW or C3C, making Wall St. available with econ is rather useless, as long as Wall St. needs 5 stock markets, which are available with Corporation.

I like your ideas for the GL and Magellan, tho.
 
Good point about the GL, now that I think about it, the printing press was very inportant...

Tech
Make Prining Press Manditory!:) :D

I'm playing Vanila
 
Being a historian myself, I love historical acuracy, so I have to agree printing press is a little too much of a sideline in whole techtree. (just imagine: the tech didn't even exist in civI and II!)

However

The whole game of CIV is based on the premise of you ruling your civ with absolute power. If you really want historical acuracy, liberal forms of government (republic and democracy) would have to include much more restrictions to your power as ruler or even the possibilty of being voted out of office. But in that case, who would even think of researching printing press?

In reality, printing press was not discovered by a power hungy monarch, but by some geek in Germany, unaware of the enormous forces unleashed by it.

My point is (I guess): historical acuracy :goodjob: , but there are limits if you still want a nice game ...
 
Of course some things have to sacrificed for gameplay, thats the way all games are by nature.
 
FlowKey said:
In reality, printing press was not discovered by a power hungy monarch, but by some geek in Germany, unaware of the enormous forces unleashed by it.

In reality nobody discovered the printing press it was invented.
Pedantic moment over please carry on.
 
Don't apologize smeggo ... since we're talking about acuracy, I stand corrected.

come to think of it, most 'discoveries' in civ are actually inventions ...
 
Padma said:
Which means that gameplay trumps realism, every time. :)

I would take gameplay over realism, any time. But I don't mind a good debate on how unrealistic the game may be. ;)
 
It is kinda funny about the Printing Press.

I'm playing a game, ohhh early 1900's-ish, well into the next age after printing press, just developed Atomic Theory (amzing how a theory can hurt somany innocent people :sad: ) and not toooo far away from, compuetrs, rockets, etc.

Just think of having to make all those books necessary for that research WITHOUT a printing press. Imagine having computers which are like small printing presses in themselves and NOT having developed a proper printing press!!!

While one hand it seems like the Printing Press tech ought to be manditory, it is fun to conceptualize a world where you can go so far w/o it. :p

Still, you would think your science research would lag.

ahhhh, well I jumped ahead in tech research in my game so i went back to get the Press/Democ/FreeArt... 1) for the heck of it and I can 2) grab Shake's Theatre... Happy soliers kill more enimies :D:crazyeye: 3) After Ceasar conquers the world his memoirs must be immediately available to the adoring populace who will purchace the book and pay for his retirement!:king:
 
I'm glad many of you like the list, and I have twon new additions.

The Mausoleum of Mausollos should go with Comunisim, since imporatn people all die when you become comuinist.

Those of you with C3C change India to agriculural/religous, since all though many valuble reasoucrces come from there, look at the place. None of this::commerce:.
 
I agree about the problem with printing press would need to be required if the GLib were only obsolete with it.

To make workers be able to clean pollution later basically means that if a volcano erupts, you are hosed. Which is ok, i suppose. If you put it with sanitation, then that optional tech becomes even more important...

Barracks with warrior code makes sense, but mines with bronze working would give a huge boost to scientific civs and, in my mind, completely imbalance the game.
 
FascistRepublic said:
The Mausoleum of Mausollos should go with Comunisim, since imporatn people all die when you become comuinist.
But you'd have to include a Mausoleum of Lenin becoming available with Communism in that case ...
 
I like these changes, though Hospital should be a content face rather than a happy face. If Future Techs can be made a little less worthless, that would be cool too.
 
Yeah, I never played Civ2 but as far as I can tell in C3C and as far as I can remember in Civ1, Future Techs are worthless. Might as well 0% science. Maybe they should give a content face or improve your income by a % or two, I donno, just rambling ideas. Or if you make they require more beakers than they do now, you could make them reduce costs by 5 shields each.
 
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