Song of the Moon v0.15 Bugs/Suggestions thread

woodelf

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To all of our wonderful guinea pig testers can you list the little bugs that you've found here whether they be in XML, gameplay, ect. Any suggestions or ideas for improving the Mod are also greatly appreciated.
 
Gee I get to be post #2... Im somebody now... Opps thats for when I'm in the phonebook!

Just got to Future Tech, Yeah! Barbarians a problem but still manageable.
UAV Platoon does not upgrade to anything.
Ditto for Medium Laser Tanks. Kind of a B#@ch to get good units and have to scrap them because you can't upgrade. Probably a broken link.

After you build Libraries, the link to enable Universities is broken.
Ditto for Labs after Observitories. This was noted on the 0.15 Mod discussion thread.

If you have built the Biodome for the city and then build a rover garage, the dome graphic on the MAP disappears when you build a Rover Garage. This was noted on the 0.15 Mod discussion thread.

Noticed a quirk with one of the CIVs. I was playing as NASA and had open borders with the ISA, I moved a unit into their city, and low and behold they had the same markings as the Barbarians (old english cross of St. George). The open borders was only for the ISA capitol, their only other city seemed to be a barbarian stronghold. Anyway captured the stronghold, but had to declare war to kill the barbarians investing the capitol. Of course it could be that both the ISA and the barbarians are using the same symbol.

Engineers vs Military Engineers; is it my imagination or do the Military Engineers just suck at civil projects like mines, habitats, etc?

Looking forward to new skins for units. Especially the settler, come on loin cloth and staff on the moon?!?!?
 
Thanks Boris. The graphical stuff is beyond our control right now. The new skins I'm whipping up are rough at best, but they might look more spacey... I'm trying to clean up the upgrade paths. That would be one problem with cut/pasting. Military Engineers were put in as a placeholder and forgotten. I'll look into making them worth something.

I think that the initial bloom of barbarians has worn off for me as well. Either they need to be toned down to a lower level or I suggest turning them off.

Keep up the feedback!
 
Tested the new(est) dl's a bit. (a few techs past Isolation).

Con:
Still have this bug that in a number of cases 1 food more will be distracted from the food surplus then should happen.
The first wonder I made (the one giving free theaters) didn't show in the city building list.
Tech list still shows 2 listings for the same building, cityqueue doesn't tho.

Pro:
With the engineer having 1 strength, more improvements exist on AI lands. Hell, I'm only 3th in this test game. Have already found 2 "minor" bases, so the insurgents start to do fine as well.
Citydomes do not longer disappear after a garage is built.
Those pistolmen are funny now! :lol:
 
Thanks for the feedback.

The new skins are queer, but they're different. I hated the musketman!

I'm thinking of adding the rocket to the game as the artillery barrage if I can figure it out.
 
woodelf said:
Thanks for the feedback.

The new skins are queer, but they're different. I hated the musketman!

I'm thinking of adding the rocket to the game as the artillery barrage if I can figure it out.

No fireball?

I suppose we would get at least three posts asking how a shell can be "burn" on a planetoid with no atmosphere....

And if you wonder how they eat or breath, or other science facts...

heheh
 
Belizan said:
No fireball?

I suppose we would get at least three posts asking how a shell can be "burn" on a planetoid with no atmosphere....

And if you wonder how they eat or breath, or other science facts...

heheh

I was actually thinking about using the fireball explosion from FfH along with the rocket. You think that's doable?

And yes, we seem to be getting spirited discussions about what's possible and what's not. ;)
 
It's not high on my list, but I am going to do it at some point. It seems like the units are finally starting to come down the pike. :D
 
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