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Science Poll 3C: Taoism or Catapults
Link to Ministry of Science Thread
Link to Original Discussion
Drama will be finishing soon, so we need to decide what to do next. Please choose one of these options:
Plan 1: Meditation then Philosophy
We continue heading for Taoism (by researching Meditation and then Philosophy). We've already spent a considerable amount of time in Drama to lead up to it, so we might as well utilize the time we've invested. Founding a religion means we will finally have one on our continent (since it doesn't look like our neighbors are going to found one anytime soon, and it could be a while before we hear from the other-worlders). It would help with our happiness problems, and also help us get all civs on our continent on our side. There's always the risk that someone could beat us to it, but I think any civs trying to found one would probably go for Theology first, as they already have the prerequisites for it and it takes less beakers. The biggest drawback is that Philosophy will take 62 turns to research, at the current rate.
Plan 2: Mathematics then Construction
We head for Construction to get Catapults. It will take less time than Philosophy (44 turns at the current rate), and catapults are absolutely necessary if we want any offensive war to succeed. This path isn't as urgent as it was at the beginning of the last TC as Mongolia decided not to grab the iron near Abydos, but I still think it merits discussion.
If you have another idea please vote other and post it in this thread. If you have any questions, please ask here and I'll try to answer them soon.
This poll should be treated as a referendum.
Please note that this poll will close in 2 days from this posting.
Link to Ministry of Science Thread
Link to Original Discussion
Drama will be finishing soon, so we need to decide what to do next. Please choose one of these options:
Plan 1: Meditation then Philosophy
We continue heading for Taoism (by researching Meditation and then Philosophy). We've already spent a considerable amount of time in Drama to lead up to it, so we might as well utilize the time we've invested. Founding a religion means we will finally have one on our continent (since it doesn't look like our neighbors are going to found one anytime soon, and it could be a while before we hear from the other-worlders). It would help with our happiness problems, and also help us get all civs on our continent on our side. There's always the risk that someone could beat us to it, but I think any civs trying to found one would probably go for Theology first, as they already have the prerequisites for it and it takes less beakers. The biggest drawback is that Philosophy will take 62 turns to research, at the current rate.
Plan 2: Mathematics then Construction
We head for Construction to get Catapults. It will take less time than Philosophy (44 turns at the current rate), and catapults are absolutely necessary if we want any offensive war to succeed. This path isn't as urgent as it was at the beginning of the last TC as Mongolia decided not to grab the iron near Abydos, but I still think it merits discussion.
If you have another idea please vote other and post it in this thread. If you have any questions, please ask here and I'll try to answer them soon.
This poll should be treated as a referendum.
Please note that this poll will close in 2 days from this posting.