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Rabbit said:Well, he has that nasty big hat. Either it will be sticking out of the helmet, or I'll have to make the helmet so big you'd think it was a pumpkin man under there.![]()

seZereth got his translation wrong...but no matter THANKS SO MUCH ITS AWESOME!!!! PUTTING IT IN RIGHT NOW!!!Glad you like it. And it's my fault with the name, I saw "hellblaser volley gun" and figured it was suppose to be "hellblazer volley gun" and then just shortened it to "blazer gun"J_Period said:and it's called a Hellblaster Volley GunseZereth got his translation wrong...but no matter THANKS SO MUCH ITS AWESOME!!!! PUTTING IT IN RIGHT NOW!!!
(that's called "the broken PM effect"
)Rabbit said:Glad you like it. And it's my fault with the name, I saw "hellblaser volley gun" and figured it was suppose to be "hellblazer volley gun" and then just shortened it to "blazer gun"(that's called "the broken PM effect"
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woodelf said:A big helmet wouldn't be a bad thing. He'd look cool!

woodelf said:A big helmet wouldn't be a bad thing. He'd look cool!
That's true, you can talk to seZereth, he's the resident formations expertC.Roland said:Hew Woodelf, if you want to put in on the moon, you can simply remove the guy with the nif viewer and with some formation (I don't know nothing about formation but i know it's possible) add a more future guy. Just an Idea.
If you do it like that the guy will not be interacting with the cannon, i.e. lighting it etc. but on the moon it's not such a big deal cause it's not suppose to be a gunpowder based cannon anyway, seeing how there's no air there and all 
