Nexushyper
Warlord
Nexus Combined Mod 1.0
This mod combines Sevo Fusion Mod (Minus the main menu screen), Caravans and Supply Trains Mod, Unit Statistics Mod, Military Bases Mod, Mercenaries Mod, Great Specialists Mod and my own unit naming options.
As of right now there are a few bugs, see known bugs below.
Please post what you think, what bugs you find, solutions to bugs you find(Like code and file it is in or/and the file you edit.)
Again, thanks in advance for helping me, and I hope you enjoy the mod.
Nexus Mod
Version 1.0
MP Compatible: Untested
Release Date: 3/15/2006
File Size: 120MB (83MB Ziped)
DOWNLOAD: www.badongo.com
(I have no other download site at this time)
--Installing--
Unzip the downlaod
It will create a folder called Nexus Mod
Either unzip the file to the Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\
or unzip to your desktop and move the folder Nexus Mod to the \Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\
--Features--
As listed above this mod is a combo of other mods.
-Unit Statistics on your units
-Hire mercenaries to augment your military
-New Specialist like general, doctor, statesman
-Military bases(Army, Navy, Air Force)
-Nexus Unit Naming Options.
-Merc Unit Naming Options
--Nexus Unit Naming Option--
Let me talk about Unit naming Options. (And THANK YOU Teg_Navanis for helping me fish out the bugs with it)
Unit Naming Options gives you 4 naming options for your units.
Civ4 Default naming
Teg_Navanis Unit Statistics naming
TheLopez random name
Nexushyper naming
Let me explain. You build a Tank. What name does it get?
If you let Civ4 name it: Tank
If you choose Teg_Navanis option: Tank 1
If you choose TheLopez: Acaresh Trera
If you choose Nexushyper option*: Tank 1st Army 1st Corp 1st Div
*Denotes you can even modify this option even more
If you choose my option you can also pick from using 1 vs 1st, Army vs A, and 1stArmy vs 1st Army(Note difference is ONLY a space)
Thus depending on your style/options you pick it could look like any of these below.
Tank 1st Army 1st Corp 1st Div
Tank 1stArmy 1stCorp 1stDiv
Tank 1st A 1st C 1st D
Tank 1 Army 1 Corp 1 Div
Tank 1stA 1stC 1stD
Tank 1Army 1Corp 1Div
Tank 1A 1C 1D
Tank 1Army 1Corp 1Div
For Ships it uses Fleet, Group, Squad. (Based on U.S. Navy info)
For Air Units it uses Wing, Group, Squad. (Based on U.S. Air Force info)
The numbering cycles. So Unit 1 built is UNIT_NAME 1st Army 1st Corp 1st Div, then unit 2 built is UNIT_NAME 1st Army 1st Corp 2nd Div, etc.
Every 5 units it cycles to the next Corp.
After Corp 5 it cycles to next Army, starting with 1st Corp, 1st Div.
It repeats this until Army is 30, Corp is 25 and Div 25, then cycles to Army 31-60 Corps 1-26 Div 1-26, then Army 1-30 Corp 26-50 Div 26-50,
then Army 31-60 Corp 26-50 Div 26-50, then cycles to Army 61-120 Corps 1-50 Div 1-50...
You get the point.
The code allows for 125,000,000,000 unique names for Land units, same for Sea and same for Air. (I doubt you will go thru that many units in one game but you never know!!)
--Merc Unit Naming Options--
I added code to custom name Mercs. Instead of just the random name, it gives random name (First and Last name) and then unit type. This appears to not be working. (Fixed for next version. Mercs can be named First [Middle] Last, plus either Unit name or not. So it reads Albelic Yunic's (Warrior) or Albelic Yunic's Warrior (Warrior) )
--Minor Fixes to Combined Mods--
Added promotions so that realfort and stackaid would properly work as intended when combined with other mods.
Fixed a few units decs.
Fixed military bases so they have an icon
--Known Bugs--
When new game starts the first screen displays twice. (The one that tells you what civ you are what techs you got etc.) Fixed with next version
When you build your first city it gives two windows to ask what you want to name it. (Even logs it twice as beging built) Fixed with next version
Some files load the ini settings, some don't.... no clue what is with this.
Custom merc naming appears to not work correctly. Fixed with next version
There is a bug with custom naming is picked. You will get an error(in debug mode) when units die/are used (Settler). Teg_Navanis is working this one. (Thanks) Fixed with next version
--Combined Mods--
I would like to say thank you to all these people below that I used thier mods to combine as one. Thanks to all.
Hastur: Caravans and Supply Trains Mod
Teg_Navanis: Unit Statistics Mod
TheLopez: Great Specialists Mod
TheLopez: Military Bases Mod
TheLopez: Mercenaries Mod
DireAussie: Random Events Mod
The Lopez: Random Name Generator
Nexushyper: Unit Naming Option(change to Unit Statistics Mod)
Sevo: Sevo Fusion Mod (which contains the following
-Willowmound: ActualQuotesDiplomacy Text v1.21
-Frontbrecher: *Lost Wonders v1.0
-Frontbrecher: *Lost Units v1.0
-TheFourGuardians: UN Modification v?
-Bhruic: CulturalDecay-v0.1
-Bhruic: RealFort-v0.4
-Bhruic: *TechConquest-v0.3
-Master Lexx: *GreenMod v1.7: Forest replanting ideas, Temples
-SupremeOverlord: Enhanced Foreign Advisor v1.7
-SupremeOverlord: Enhanced Military Advisor v1.0
-12Monkeys: Modified Special Domestic Advisor, v1.1
-12Monkeys: Intercept Mission Reinitialization v1.1
-12Monkeys: PlotList Enhancement v0.96
-Zuul: Promotions Traits v0.4
-Vovan: Civilopedia Unit Upgrade Chart
-Anhu: 5-Formations (modified)
-Thalassicus: Concept for ancient era music
-Scizor2120: Idea for Industrial Civ Changes
-MerakSpeilman: Commerce Icon Change
-Sevo: Improved Civilopedia v1.9
-Sevo: Ancient Era Music Selections
-Sevo: City Screen Commerce Display
-Sevo: Modified Replanting Forest
-moehrensteiner: Center Wonder/Era Movies/Pics
-Frenchman: New Era Pictures
-Exavier: Nuclear Submarine Concept
-Requies/Jiggles: Great People Mod (new one)
-Snaitf: Show Attitude Mod
-C. Roland: Art Work for Magellan's Voyage
-FexFX: Extended GameSpeeds, camera angle changes
-Lordroy: Custom merging of ClockMod, GreatPeople, Settler relig, etc.
-Homegrown: Clock Mod
-New Civs: Original Concepts by L'Ankou, Jecrell, Ariks, CivArmy, and Sadistic.
-Animated leaderheads by L'Ankou.
* indicates parts or concepts of the mod were incorporated only
If I forgot anyone that helped me or I used parts of your mod, please message me and I will add your name so you get the credit you deserve.
This mod combines Sevo Fusion Mod (Minus the main menu screen), Caravans and Supply Trains Mod, Unit Statistics Mod, Military Bases Mod, Mercenaries Mod, Great Specialists Mod and my own unit naming options.
As of right now there are a few bugs, see known bugs below.
Please post what you think, what bugs you find, solutions to bugs you find(Like code and file it is in or/and the file you edit.)
Again, thanks in advance for helping me, and I hope you enjoy the mod.
Nexus Mod
Version 1.0
MP Compatible: Untested
Release Date: 3/15/2006
File Size: 120MB (83MB Ziped)
DOWNLOAD: www.badongo.com
(I have no other download site at this time)
--Installing--
Unzip the downlaod
It will create a folder called Nexus Mod
Either unzip the file to the Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\
or unzip to your desktop and move the folder Nexus Mod to the \Program Files\Firaxis Games\Sid Meier's Civilization 4\Mods\
--Features--
As listed above this mod is a combo of other mods.
-Unit Statistics on your units
-Hire mercenaries to augment your military
-New Specialist like general, doctor, statesman
-Military bases(Army, Navy, Air Force)
-Nexus Unit Naming Options.
-Merc Unit Naming Options
--Nexus Unit Naming Option--
Let me talk about Unit naming Options. (And THANK YOU Teg_Navanis for helping me fish out the bugs with it)
Unit Naming Options gives you 4 naming options for your units.
Civ4 Default naming
Teg_Navanis Unit Statistics naming
TheLopez random name
Nexushyper naming
Let me explain. You build a Tank. What name does it get?
If you let Civ4 name it: Tank
If you choose Teg_Navanis option: Tank 1
If you choose TheLopez: Acaresh Trera
If you choose Nexushyper option*: Tank 1st Army 1st Corp 1st Div
*Denotes you can even modify this option even more
If you choose my option you can also pick from using 1 vs 1st, Army vs A, and 1stArmy vs 1st Army(Note difference is ONLY a space)
Thus depending on your style/options you pick it could look like any of these below.
Tank 1st Army 1st Corp 1st Div
Tank 1stArmy 1stCorp 1stDiv
Tank 1st A 1st C 1st D
Tank 1 Army 1 Corp 1 Div
Tank 1stA 1stC 1stD
Tank 1Army 1Corp 1Div
Tank 1A 1C 1D
Tank 1Army 1Corp 1Div
For Ships it uses Fleet, Group, Squad. (Based on U.S. Navy info)
For Air Units it uses Wing, Group, Squad. (Based on U.S. Air Force info)
The numbering cycles. So Unit 1 built is UNIT_NAME 1st Army 1st Corp 1st Div, then unit 2 built is UNIT_NAME 1st Army 1st Corp 2nd Div, etc.
Every 5 units it cycles to the next Corp.
After Corp 5 it cycles to next Army, starting with 1st Corp, 1st Div.
It repeats this until Army is 30, Corp is 25 and Div 25, then cycles to Army 31-60 Corps 1-26 Div 1-26, then Army 1-30 Corp 26-50 Div 26-50,
then Army 31-60 Corp 26-50 Div 26-50, then cycles to Army 61-120 Corps 1-50 Div 1-50...
You get the point.
The code allows for 125,000,000,000 unique names for Land units, same for Sea and same for Air. (I doubt you will go thru that many units in one game but you never know!!)
--Merc Unit Naming Options--
I added code to custom name Mercs. Instead of just the random name, it gives random name (First and Last name) and then unit type. This appears to not be working. (Fixed for next version. Mercs can be named First [Middle] Last, plus either Unit name or not. So it reads Albelic Yunic's (Warrior) or Albelic Yunic's Warrior (Warrior) )
--Minor Fixes to Combined Mods--
Added promotions so that realfort and stackaid would properly work as intended when combined with other mods.
Fixed a few units decs.
Fixed military bases so they have an icon
--Known Bugs--
When new game starts the first screen displays twice. (The one that tells you what civ you are what techs you got etc.) Fixed with next version
When you build your first city it gives two windows to ask what you want to name it. (Even logs it twice as beging built) Fixed with next version
Some files load the ini settings, some don't.... no clue what is with this.
Custom merc naming appears to not work correctly. Fixed with next version
There is a bug with custom naming is picked. You will get an error(in debug mode) when units die/are used (Settler). Teg_Navanis is working this one. (Thanks) Fixed with next version
--Combined Mods--
I would like to say thank you to all these people below that I used thier mods to combine as one. Thanks to all.
Hastur: Caravans and Supply Trains Mod
Teg_Navanis: Unit Statistics Mod
TheLopez: Great Specialists Mod
TheLopez: Military Bases Mod
TheLopez: Mercenaries Mod
DireAussie: Random Events Mod
The Lopez: Random Name Generator
Nexushyper: Unit Naming Option(change to Unit Statistics Mod)
Sevo: Sevo Fusion Mod (which contains the following
-Willowmound: ActualQuotesDiplomacy Text v1.21
-Frontbrecher: *Lost Wonders v1.0
-Frontbrecher: *Lost Units v1.0
-TheFourGuardians: UN Modification v?
-Bhruic: CulturalDecay-v0.1
-Bhruic: RealFort-v0.4
-Bhruic: *TechConquest-v0.3
-Master Lexx: *GreenMod v1.7: Forest replanting ideas, Temples
-SupremeOverlord: Enhanced Foreign Advisor v1.7
-SupremeOverlord: Enhanced Military Advisor v1.0
-12Monkeys: Modified Special Domestic Advisor, v1.1
-12Monkeys: Intercept Mission Reinitialization v1.1
-12Monkeys: PlotList Enhancement v0.96
-Zuul: Promotions Traits v0.4
-Vovan: Civilopedia Unit Upgrade Chart
-Anhu: 5-Formations (modified)
-Thalassicus: Concept for ancient era music
-Scizor2120: Idea for Industrial Civ Changes
-MerakSpeilman: Commerce Icon Change
-Sevo: Improved Civilopedia v1.9
-Sevo: Ancient Era Music Selections
-Sevo: City Screen Commerce Display
-Sevo: Modified Replanting Forest
-moehrensteiner: Center Wonder/Era Movies/Pics
-Frenchman: New Era Pictures
-Exavier: Nuclear Submarine Concept
-Requies/Jiggles: Great People Mod (new one)
-Snaitf: Show Attitude Mod
-C. Roland: Art Work for Magellan's Voyage
-FexFX: Extended GameSpeeds, camera angle changes
-Lordroy: Custom merging of ClockMod, GreatPeople, Settler relig, etc.
-Homegrown: Clock Mod
-New Civs: Original Concepts by L'Ankou, Jecrell, Ariks, CivArmy, and Sadistic.
-Animated leaderheads by L'Ankou.
* indicates parts or concepts of the mod were incorporated only
If I forgot anyone that helped me or I used parts of your mod, please message me and I will add your name so you get the credit you deserve.