J_Period
gone :(
I don't make units, but from talking with the unit creator from my team, I kinda got an idea that I could like someone to expand upon, or something. This is also inspired by games-workshop.
Okey, so right now, the typical approach to making a new (infantry at least) unit is to make the new weapon/part that you need or borrow it from another unit, then attach it to the unit you want to modify, then post it, a job well done, etc... I would call this "1-bitz" modding.
What I'm proposing is for someone to make a buncha new "bitz" (weapons, helms, shields, wings, ears, etc...) to use to make a lot of new units. Instead of just putting on a new weapon, adding a new weapon, and helm and shield would make the unit unique and much much better looking, I think.
Games Workshop uses this technique to allow players to make completely custom models out of a relatively small number of parts, see:
(4 heads x 4 bodies x 4 right arms x 4 left arms x 4 legs=1024 unique units! +shields, and other add-ons)
It's also going to be used in Medieval: Total War II, to allow a lot of customizability.
I would do this myself (and I've tried) but I've detirmined that I am 3dsmax-handicapped and would do much better off sticking to my programming and organizing my mod team.
If anyone is interested, let me know.
j
Okey, so right now, the typical approach to making a new (infantry at least) unit is to make the new weapon/part that you need or borrow it from another unit, then attach it to the unit you want to modify, then post it, a job well done, etc... I would call this "1-bitz" modding.
What I'm proposing is for someone to make a buncha new "bitz" (weapons, helms, shields, wings, ears, etc...) to use to make a lot of new units. Instead of just putting on a new weapon, adding a new weapon, and helm and shield would make the unit unique and much much better looking, I think.
Games Workshop uses this technique to allow players to make completely custom models out of a relatively small number of parts, see:
(4 heads x 4 bodies x 4 right arms x 4 left arms x 4 legs=1024 unique units! +shields, and other add-ons)
It's also going to be used in Medieval: Total War II, to allow a lot of customizability.
I would do this myself (and I've tried) but I've detirmined that I am 3dsmax-handicapped and would do much better off sticking to my programming and organizing my mod team.
If anyone is interested, let me know.
j