J_Period
gone :(
I don't make units, but from talking with the unit creator from my team, I kinda got an idea that I could like someone to expand upon, or something. This is also inspired by games-workshop.
Okey, so right now, the typical approach to making a new (infantry at least) unit is to make the new weapon/part that you need or borrow it from another unit, then attach it to the unit you want to modify, then post it, a job well done, etc... I would call this "1-bitz" modding.
What I'm proposing is for someone to make a buncha new "bitz" (weapons, helms, shields, wings, ears, etc...) to use to make a lot of new units. Instead of just putting on a new weapon, adding a new weapon, and helm and shield would make the unit unique and much much better looking, I think.
Games Workshop uses this technique to allow players to make completely custom models out of a relatively small number of parts, see:

(4 heads x 4 bodies x 4 right arms x 4 left arms x 4 legs=1024 unique units! +shields, and other add-ons)
It's also going to be used in Medieval: Total War II, to allow a lot of customizability.
I would do this myself (and I've tried) but I've detirmined that I am 3dsmax-handicapped and would do much better off sticking to my programming and organizing my mod team.
If anyone is interested, let me know.
j
Okey, so right now, the typical approach to making a new (infantry at least) unit is to make the new weapon/part that you need or borrow it from another unit, then attach it to the unit you want to modify, then post it, a job well done, etc... I would call this "1-bitz" modding.
What I'm proposing is for someone to make a buncha new "bitz" (weapons, helms, shields, wings, ears, etc...) to use to make a lot of new units. Instead of just putting on a new weapon, adding a new weapon, and helm and shield would make the unit unique and much much better looking, I think.
Games Workshop uses this technique to allow players to make completely custom models out of a relatively small number of parts, see:

(4 heads x 4 bodies x 4 right arms x 4 left arms x 4 legs=1024 unique units! +shields, and other add-ons)
It's also going to be used in Medieval: Total War II, to allow a lot of customizability.
I would do this myself (and I've tried) but I've detirmined that I am 3dsmax-handicapped and would do much better off sticking to my programming and organizing my mod team.
If anyone is interested, let me know.
j
so we can hand it out to the ones making futuristic mods (or modern mods) => Rabbit would have more time to create fantasy nd medieval bits 
i just want to get some pieces attached to his cloths or helmet or whatever and these will be attached to the various bones of the nif file, so they will move with with the rest of the body, i think i saw that working with rabbits wizard head...