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#1 |
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Deity
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Ruff03 - AW Middle Ages
I'm thinking of starting an always war SG set in the middle ages (maces, crossbows, knights, pikemen, etc). I would like all civs to be on equal footing regarding tech and the game outcome to come down to city placement, efficiency and tactics.
Any takers for this? Any suggestions about how we set this up (eg no tech advances). What happens to the balance of the game (eg commerce becomes much less important). Roster Ruff Conroe colony Munterpipe ??? Alternate? ChrTh
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HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband Last edited by ruff_hi; Apr 11, 2006 at 09:05 PM. |
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#2 |
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Mmm...tasty!
Join Date: Oct 2001
Location: Piedmont Triad, North Carolina
Posts: 6,259
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I'm up for it. I would make sure there are no middle-age UU civs involved (Chinese, Japanese).
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F*** the rest of this s***. I want our next President to have managed a guild. -- Tycho, Penny Arcade I get by with a little help from New France I get high with a little help from New France |
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#3 |
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Deity
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Good point. I also want to balance out the civ traits so that they are all equal (suggestions? aggression and culture?). I actually think we will need a mod for this.
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HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband |
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#4 |
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Mmm...tasty!
Join Date: Oct 2001
Location: Piedmont Triad, North Carolina
Posts: 6,259
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What level are you thinking? Noble or Prince or ?? ... also, how far in the techs are we looking to advance? Will gunpowder be allowed? I would say Chemistry definitely not.
PS. ChrTh is an abbreviated version of my full name
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F*** the rest of this s***. I want our next President to have managed a guild. -- Tycho, Penny Arcade I get by with a little help from New France I get high with a little help from New France |
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#5 |
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√∞
Join Date: Sep 2005
Location: Texas
Posts: 2,578
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I wouldn't mind signing up for this one. Although, I'm not too sure about modding the game. I may need a bit of help with this ...
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#6 |
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Make it so ...
Join Date: Dec 2005
Location: Where No One Has Gone Before
Posts: 5,551
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Lurker
Can you possibly all play as, say, Tonkugawa? Then, it doesn't matter if there is UU. Imagine ... 9 japanese daimyo fighting to be the ultimate shogun ...
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= = = [ GreyFox's Civilization Page ] = = = Current SG: PH17: Holy Grail | PH18: We Hate You'se |
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#7 |
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Deity
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that is a possibility - the only problem is you get one japan saying "please stop trading with Japan" and you have no idea who he is talking about.
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HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband |
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#8 | |
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√∞
Join Date: Sep 2005
Location: Texas
Posts: 2,578
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Quote:
It's nothing fancy, but I think it might meet the needs of this SG.Basically, we can get rid of all of the techs beyond the middle ages, keeping only the ancient, classical, and medieval techs. I've also removed ALL unique units from the game, and removed ALL of the various leader traits. All civs will have the exact same potential. I haven't figured out how to change the AI personalities, yet, though. But, by disabling the space/culture/etc victory conditions and setting the AW flag, I wouldn't think it would matter. Was this what you had in mind? Is there anything else we would want to modify? (religion, resource requirements, etc). |
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#9 |
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Deity
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Yes. I started a quick dummy game at the medieval level and it looked about right. I think we chop off techs after the music column - every civ starts with all these techs. This means that science (and thus) commerce becomes pointless. To get the balance right, we need to stop the civs researching and get them building military.
So, suggestion is ...
We cannot play on a ocean map - no ocean bound troop carriers in that age - but we could always move one of these units to a 'known' tech. The other thing I am thinking about is upping the cat power and changing it to a trebuchet (maybe str 7). I'm not sure what to do about religion - leave it in, or take it out? I do want to remove all wonders so the AI doesn't waste time building them.
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HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband Last edited by ruff_hi; Apr 09, 2006 at 02:51 PM. |
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#10 |
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Slow Typer
Join Date: Nov 2003
Location: UK
Posts: 573
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This sounds like a great variant
I don't have a clue about modding the game, but I would be interested in playing. Since there'd be either very little or no research done, how about making it a Monarch level game rather than Noble or Prince, as being conquered is effectively the only way to lose? I'd also turn on Aggressive AI to dissuade them from building too many buildings. I'd leave religion in, but take the great wonders out, but maybe leave the national ones in (Heroic Epic I'm mainly thinking of here) Last edited by colony; Apr 09, 2006 at 03:59 PM. |
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#11 | |||
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√∞
Join Date: Sep 2005
Location: Texas
Posts: 2,578
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As for the commerce changes, this would effect the amount of gold that a civ can accumulate. Gold, and thus commerce, will still be needed to pay for an army and to supply that army in the field. It would also affect upgrades. If you have horses hooked up, but not iron, then you can build Horse Archers, but not Knights. Later, when your iron is hooked up, you can upgrade them all to Knights, IF you have enough gold. Personally, I feel that your commerce proposal would be tougher on the AI rather than the human. We could manage our army based upon the gold, the AI may not be able to do that or to do it as well. Quote:
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As for wonders: in all of the AW games that I have played, I have never noticed the AI getting bogged down building wonders instead of troops. I don't think wonder building will be an issue in this variant or any other AW variant. |
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#12 |
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Clums
Join Date: Nov 2005
Location: Oslo
Posts: 663
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Hey guys.
Can I join? I don't know squat about modding though. (I find it hard enough to post screenshots and links )But the challenge sounds really exciting. |
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#13 |
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Deity
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Colony, Munterpipe - you guys are in.
@Conroe - can you post the mod that you have with instructions on how to load it. I would suggest that we play a couple of private games with it and give feedback for changes / improvements. That way, we don't start the SG with a mod that could be improved. I don't think you need to play a whole game, just 50 or so turns to get a feel for things. I'm a bit concerned that we will all generate lots of $ and have nothing to do with it. Last point - I suggested Always War - that means that everyone is at war with us, not everyone is at war with everyone else. We could not go 'AW' but we could increase aggression / hatred so that more wars likely - comments?
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HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband |
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#14 | |
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Titanus
Join Date: Oct 2005
Location: Antiquity
Posts: 727
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Quote:
the second is to enable the Universal Suffrage civic so that you can rush stuff with gold, maybe enable the Police State civic so that there is a realy strategic choice to be made in that column.
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Former Firaxis QA tester The only good is knowledge, and the only evil is ignorance. -Herodotus |
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#15 | |
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Deity
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Quote:
__________________
HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband |
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#16 |
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Mmm...tasty!
Join Date: Oct 2001
Location: Piedmont Triad, North Carolina
Posts: 6,259
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Instead of having no tech research, how about a truncated tree? Everyone starts with everything in the Literature column except Machinery. Research extends up to the Military Tradition column except Philosophy, Divine Right, Nationalism, Military Tradition, and Constitution are removed (Liberalism, too? If we keep Liberalism, replace Philosophy pre-req with Printing Press). Then severely jack up the research costs for everything except Machinery (I'll explain why in a second). Turn off Tech Trading.
To discourage going nuts for Gunpowder and Guilds, give Crossbowmen extra bonuses against Mounted and Gunpowder units. That way, someone who doesn't want to go research heavy can still hold their own against more advanced troops via quantity.
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F*** the rest of this s***. I want our next President to have managed a guild. -- Tycho, Penny Arcade I get by with a little help from New France I get high with a little help from New France |
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#17 | |
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Titanus
Join Date: Oct 2005
Location: Antiquity
Posts: 727
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Quote:
__________________
Former Firaxis QA tester The only good is knowledge, and the only evil is ignorance. -Herodotus |
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#18 | ||
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√∞
Join Date: Sep 2005
Location: Texas
Posts: 2,578
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Quote:
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#19 | ||
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Deity
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Quote:
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Maybe the solution is to enable the $-buying of units. the other thing we could do is limit the science slider to 50%, 60% or 70% or just a fixed number - call it a tithe to the ruling religion.
__________________
HOLIDAYS have come to all the new HOF mod ... BUFFY has been announced BUFFY name competition finalized - winner announced! BUG Wiki - not perfect, good and getting better! "I found this great mod! Have you heard of it? It gives me everything I need!" - Troy Goodfellow's wife talking about the BUG mod ![]() Pigeon faster than broadband Last edited by ruff_hi; Apr 10, 2006 at 06:34 PM. |
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#20 |
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Titanus
Join Date: Oct 2005
Location: Antiquity
Posts: 727
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With the extra $ you could just pump the culture slider up super high, I can definately see some benefits to that and the AI would be welcome to that too.
Sorry to butt into your game here I just like to read and can't seem to keep my mouth shut... something like this guy -Atlas
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Former Firaxis QA tester The only good is knowledge, and the only evil is ignorance. -Herodotus |
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