![]() |
| General | Hosted Sites | Civ5 | CivRev | Civ4Col | Civ4 | Civ3 | Civ2 | Civ1 | Misc | Marketplace |
![]() |
|
|
Welcome to Civilization Fanatics' Center. You are currently viewing our site as a guest which gives you limited access to our site features. By joining our free community, you will be able to participate in the discussions, search the forum, send private messages, vote in polls, upload your own screenshots to the gallery, and access many other special features. Registration is fast, simple and absolutely free, so sign up today! If you have any problems with the registration process or your account login, please contact support. |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
[MOD-BTS&Vanilla] MaxRigaMod - video+1901-1941-1961-2001 scenar.
OFFICIAL SITE OF THE MAXRIGAMOD
![]() SCREEN OF UNITS I Spoiler:
SCREEN OF UNITS II Spoiler:
DONATION FOR THE MOD PROGRESS Hello First of all i've created additional techologies, such as - technology-unit. Which means you can train your BF109 fighter or MI24 chopper only if you have developed ( or traded ) technology of the plane/chopper/tank. Then i made standart size world map, because it's getting really laggy on big maps at the end ![]() And, of course, i have inserted lot of new units taken from this forum But all units could be build only if you have discovered the MILITARY GENERATION of the unit ! ( for example, IL2 or Panzer tank needs M.GENERATION II etc ).Additionally i want to assume you that i will keep working on this mod by adding more of new units and stuff regulary. There are also bugs to fix and stuff to add There is also my video for my Mod which shows you some units, the map and general stuff in my mod. I really hope you will enjoy watching my video cause i havn't seen anybody making such a thing in civ-community before Here you go the link on my promotion video for my 1941 scenario (13MB) - 1941 Here you go the link on my promotion video for my 1961 scenario (14MB) - 1961 Intro trailers - download !!! MaxRigaMod is not compoundable with Blue Terrain and it is for English language only !!!!!! There are the links for MaxRigaMod5.3 ( Vanilla version ) ( 46MB ) - MIRROR#1 MIRROR#2 ![]() There are the links for MaxRigaMod - BTS3 ( BTS, scenarios are included ) ( 56MB ) - MIRROR#1 MIRROR#2 The MaxRigaMod was made only for my scenarious, so i have no idea how will it work in single games and is it interesting to play it or not ( just don't forget there is no settlers in the mod! ). Put any of my scenarios in your Public Maps folder and double click on it to launch. DONATION FOR THE MOD PROGRESS
__________________
MaxRigaMod - all new units for CIV4 in one mod! Last edited by MaxRiga; Nov 23, 2009 at 01:05 PM. |
|
|
|
|
|
#2 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
Massive WW2 Scenario for MaxRigaMod-BTS3 - CLICK THERE
My own records in playing scenarios - 1961 scenario PICTURES OF ALL UNITS IN MY MOD AND ITS ABILITIES THERE SCREENS OF 1901 SCENARIO ARE THERE SCREENS OF 1961 SCENARIO ARE THERE superpowers - USSR (1941, 1961 ) ( spec.weapon - Red Army, T34, T80, Akula SSN, BTR80 etc ) Russia ( 1901 ) ( spec.weapon - Russo-Balt, Cossacks, T34, T80, Akula SSN, BTR80 etc ) USA ( spec.weapon - M26, Cowboys, M1 Abram Tank, F15, B52, AH1,Ticonderoga, Los Angeles SSN etc ) Nazi Germany ( 1941 ) ( spec.weapon - sdkfz251, sdkfz180, Panzer, Me262, Leopard, U-boat, PanzerV, Waffen SS ets ) NATO ( 1961 ) ( spec.weapon - Me262, Leopard, U-boat, PanzerV, Mirage Fighter,M113 etc ) Great Britain ( spec.weapon - m26, Churchil Tank, UN Modern Tank etc ) Japan ( spec.weapon - Zero ) and other playable countries Canada South Africa Argentina Brazilia Egypt Arabia China India the tech lines for units (must research the previous tech to get ability research the new one ) ww1 soldiers - ww2 infantry - modern infantry - robotics infantry mig15-mig21-mig29-mig31 su25-su33-su37-su47 f4-f14-f16-f18-f35 mi8-mi24-ka50 ww1 tanks - ww2 tanks - heavy ww2 tanks- cold war tanks - modern tanks - futuristic tanks and many more ... MILITARY GENERATIONS I – req. Gunpowder + Military traditions II – req. Physics + Biology III – req. Reactive Engine + Fission +Heavy WW2 Tanks IV – req. Computers + Radars + SSN V – req. Robotics + Genetics + Air Transport MILITARY FACTORIES MIG - req tech – mig3 BOEING - req tech – p38 LUFTWAFFE - req tech – fw190a SU - req tech – SU25 TANKS - req tech - Industrialism MODERNTANKS - req tech - Composites LOCKHEED MARTIN - req tech – F4Phantom HELICOPTER - req tech - Rocketry RAF - req tech - Spitfire MISSILES - req tech - Rocketry Spoiler:
Special thx - 1-MaxRigaMod1 was based on Andy's XX CENTURY MOD 2-Cruise missiles scripts ( for vanilla version of the mod ) are taken from Dali's Code Factory 3-Little diplomacy window was modernized by Nevermind and Blacksun. BIG THX TO ALL UNITS MAKERS ARE LISTED HERE DONATION FOR THE MOD PROGRESS
__________________
MaxRigaMod - all new units for CIV4 in one mod! Last edited by MaxRiga; Mar 02, 2009 at 05:49 PM. |
|
|
|
|
|
#3 |
|
Chieftain
Join Date: Feb 2006
Location: Switzerland
Posts: 30
|
Great idea MaxRiga... all this new units wow! Now andy has fixed the bug in graphics.
|
|
|
|
|
|
#4 |
|
Prince of Destruction
Join Date: Jan 2006
Posts: 908
|
One thing I think is wierd is Why is Gandhi Buddhist? He was a Hindu from what I know
|
|
|
|
|
|
#5 |
|
Chieftain
Join Date: Dec 2004
Posts: 61
|
Shouldn't Stalin and Mao have no religion at all? They actually persecuted those who followed religions
|
|
|
|
|
|
#6 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
c44 - thx, me and andy are working seporatly, i've just taking his xx century mod 2.0 as base. All this bugs have been fixed by me ( i have no idea is it still in his versions or not )
Civmansan - shouldn't some1 be budda .. lol chris - how to make no religion at all? I've just completed my second edition on 1941 scenario, so, this is final one. No more work on this scenario, just fixing some bugs. Going to make 1961 scenario in week or so.
__________________
MaxRigaMod - all new units for CIV4 in one mod! Last edited by MaxRiga; Apr 16, 2006 at 09:50 PM. |
|
|
|
|
|
#7 |
|
Chieftain
Join Date: Apr 2006
Location: Israel
Posts: 4
|
max, how come in the XX u got Israel and in yours there's no Israel?
|
|
|
|
|
|
#8 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
shaked - the map is standart, there is no land enought even for big nations ( such as mexico, australia, indonesia and some others ) but Israil! Another reason is to make game not lagging. More civilizations - more lagging! Now it goes fast and good, pleasent to play.
__________________
MaxRigaMod - all new units for CIV4 in one mod! Last edited by MaxRiga; Apr 17, 2006 at 10:36 AM. |
|
|
|
|
|
#9 |
|
Emperor
Join Date: Mar 2002
Location: European Union
Posts: 1,591
|
Is it compatible with 1.61 ?
|
|
|
|
|
|
#10 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
donno, lol, actually it should be, i'm testing this still in 1.52 ...
working on 1961 - Cold War scenario .... looks good ))
__________________
MaxRigaMod - all new units for CIV4 in one mod! Last edited by MaxRiga; Apr 19, 2006 at 10:19 PM. |
|
|
|
|
|
#11 |
|
Warlord
Join Date: Jan 2006
Location: the Netherlands
Posts: 122
|
Just tried out your mod...
I played with Germany, but the problem is they're army isn't that big, almost no tanks. and they're production speed is very limited as well, all the cities could use factories and coal plants right from the start. The Germans also lack transports... and they occupy Spain which they never did during WW2 |
|
|
|
|
|
#12 | ||
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
Quote:
Quote:
There is no transports at the begining because i wanted to concentrate German power on the continent for the begining of the game, but you can still build it in in 4-6 turns
__________________
MaxRigaMod - all new units for CIV4 in one mod! |
||
|
|
|
|
|
#13 |
|
Warlord
Join Date: Jan 2006
Location: Brazil
Posts: 135
|
Max
I was playing your mod as Brazil and I noticed that the cost of a settler was too high; it'd take about 250 turns to make one in my capital. Is it supposed to be like that? I have patch 1.61 installed. |
|
|
|
|
|
#14 |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
yes, in my mod the settlers and workers are very expensive now. And i'm planing to add more turn for construction of the stuff ( like ferms, oil regs etc ), so, it will take really long to develop the country in my next update
i think it's more closer to real life.P.S. You will play another Brazilian leader in my next 1961 scenario have just added the picture for Brazil in it.
__________________
MaxRigaMod - all new units for CIV4 in one mod! |
|
|
|
|
|
#15 |
|
Blitzkrieger
Join Date: Feb 2006
Posts: 192
|
Seems not to be compatible with 1.61 at all. Just tried to play and no fonts after loading the mod..
|
|
|
|
|
|
#16 | |
|
Emperor
Join Date: Feb 2004
Location: Riga/Montreal
Posts: 1,128
|
Quote:
__________________
MaxRigaMod - all new units for CIV4 in one mod! |
|
|
|
|
|
|
#17 | |
|
Russian Bear
Join Date: Feb 2006
Location: St. Petersburg, Russia
Posts: 601
|
Quote:
|
|
|
|
|
|
|
#18 | |
|
Blitzkrieger
Join Date: Feb 2006
Posts: 192
|
Quote:
|
|
|
|
|
|
|
#19 | |
|
Russian Bear
Join Date: Feb 2006
Location: St. Petersburg, Russia
Posts: 601
|
Quote:
|
|
|
|
|
|
|
#20 |
|
Blitzkrieger
Join Date: Feb 2006
Posts: 192
|
Probably due to my german version of Civ4?
|
|
|
|
![]() |
| Bookmarks |
|
| Thread Tools | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| MaxRigaMod - best XX Century mod+scenarios | MaxRiga | Civ4 - Creation & Customization | 6 | Nov 07, 2009 05:48 PM |
| MaxRigaMod - best MOD for multiplayer - play it now | MaxRiga | Civ4 - Multiplayer & PBEM | 0 | Oct 28, 2006 11:48 AM |
| COLD WAR - 1961, with units | MaxRiga | Completed Scenarios | 14 | Feb 29, 2004 04:47 AM |
| world scenar | PritomD | Civ3 - General Discussions | 8 | Mar 25, 2003 09:48 PM |
| England&Wales 1901 Census online: information mine for those searching family trees.. | kittenOFchaos | Off-Topic | 2 | Jan 03, 2002 11:21 PM |