Willowmound
Wordbug
ActualQuotes version 2.x
(NEW! ActualQuoutes for Warlords, available here)
This mod replaces the original leader-specific diplomacy text with text based on attributed quotes, making your rival leaders speak to you in their "own" words. Some of the quotes are famous, some not so famous, and all have been implemented as seamlessly as possible, so as to become a natural part of the text. Many quotes have been paraphrased or tweaked to make this possible.
If you decide to try this new diplomacy text, bear in mind that under most circumstances there is only a small-ish chance the leader with whom you're speaking will use text that is specific to him/her. There is a pool of generic responses that is used more often than those specific to a leader. This means you might not see much difference at first -- however, as you play, every now and again a leader might suddenly say something slightly more interesting than what you're used to! For more details on the quotes and sources, please see the readme-file. I have used about 140 actual quotes, so there is in fact quite a lot of new text.
New to version 2:
*14 of the 26 leaders now have two first-contact greetings, with a fifty-fifty chance of using either.
*Frederick has a complete set of functional leader-specific text.
*Leaders who (by Firaxis' choice) did not have specific responses in all categories, now do.
v2.01 update:
*minor tweaks to Frederick's and Asoka's first contact text.
*fixed some Firaxis typos, bad punctuation.
*This mod requires patch v1.61 !
View attachment ActualQuotes diplomacy text v2.01.zip
To use the ActualQuotes diplomacy text, unzip to:
...CustomAssets\XML\
Or, if you want to add to a specific mod only:
...Program Files\Firaxis Games\Sid Meier’s Civilization 4\Mods\[YourMod]\Assets\XML\
Enjoy!
(NEW! ActualQuoutes for Warlords, available here)
This mod replaces the original leader-specific diplomacy text with text based on attributed quotes, making your rival leaders speak to you in their "own" words. Some of the quotes are famous, some not so famous, and all have been implemented as seamlessly as possible, so as to become a natural part of the text. Many quotes have been paraphrased or tweaked to make this possible.
If you decide to try this new diplomacy text, bear in mind that under most circumstances there is only a small-ish chance the leader with whom you're speaking will use text that is specific to him/her. There is a pool of generic responses that is used more often than those specific to a leader. This means you might not see much difference at first -- however, as you play, every now and again a leader might suddenly say something slightly more interesting than what you're used to! For more details on the quotes and sources, please see the readme-file. I have used about 140 actual quotes, so there is in fact quite a lot of new text.
New to version 2:
*14 of the 26 leaders now have two first-contact greetings, with a fifty-fifty chance of using either.
*Frederick has a complete set of functional leader-specific text.
*Leaders who (by Firaxis' choice) did not have specific responses in all categories, now do.
v2.01 update:
*minor tweaks to Frederick's and Asoka's first contact text.
*fixed some Firaxis typos, bad punctuation.
*This mod requires patch v1.61 !
View attachment ActualQuotes diplomacy text v2.01.zip
To use the ActualQuotes diplomacy text, unzip to:
...CustomAssets\XML\
Or, if you want to add to a specific mod only:
...Program Files\Firaxis Games\Sid Meier’s Civilization 4\Mods\[YourMod]\Assets\XML\
Enjoy!