Still getting smashed when trying to play Emperor, so I thought I'd see if anyone is interested in playing out an epic speed Tokugawa continents game with what I thought was an excellent starting position, but which I just can't seem to win. Don't have the original turn save so you're stuck with my city founding and first warrior move, but the city is in the best spot anyway.
You start with 2 clams and 2 goldmines, yet I can't seem to expand fast enough to keep up with the opponents on the other continent; I can slowly beat down the ones on my continent, but just not quickly enough. Assuming you can win it, I'd appreciate seeing a save or 2 after founding 2nd city and hearing how you went about it, because I've failed 4 times now (while playing out the initial turns the same every time like I didn't know what was around me).
Epic speed, continents, standard rules, 1.61 patch.
You start with 2 clams and 2 goldmines, yet I can't seem to expand fast enough to keep up with the opponents on the other continent; I can slowly beat down the ones on my continent, but just not quickly enough. Assuming you can win it, I'd appreciate seeing a save or 2 after founding 2nd city and hearing how you went about it, because I've failed 4 times now (while playing out the initial turns the same every time like I didn't know what was around me).
Epic speed, continents, standard rules, 1.61 patch.


with your early game and taking out the Romans! I often find Caesar a difficult enemy, because of his Praet's in the Classical Era, and the massive stacks of units he builds from then on. You seem to have hit him just as he was starting to build a bit of momentum up (only two Praetorians?), albeit he had double Japan's strength on the power rating when it seems that you went to war.