[MODCOMP]Random Great Person Births Mod

TheLopez

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Random Great Person Births Mod
By: TheLopez

Last Updated 05/13/06

Version: 0.2.1
Patch Compatibility: v1.61
MP Compatible: ?
Download Mod v0.2.1


Description:

The Random Great Person Births Mod randomizes the generation of great persons by using the number of great person points generated in the player's cities and using that as the chance that a great person is born. This method removes the ability to guess when great persons are born.

Installation Instructions:

1) Unzip this into the "civ4_install_folder\Mods\" folder.
2) Open the CivilizationIV.ini configuration file
3) Change the Mod line to read: Mod = Mods\Random Great Person Births Mod
4) Load the game.
5) Then play as normal.


-----Notes to Modmakers-----

If you want to use the Random Great Person Births Mod in your mod I have tried
to make things as easy as possible for you. In the Python files I have added
#< Random Great Person Births Start > and #< Random Great Person Births End >
in all of the places that I have made changes to the original files.

All I ask is that you give me credit.


-----Version Information-----

-----v0.2.x------

- Changed the chance code to use the current amounts of great person points
being generated instead of the total number of points generated in a city.
This way a city needs to be actively generating points to have a chance of
having a random great person birth.

- Added the configurable option allowing for the complete disabling of the
regular great person generation.

-Removed some debug code preventing players other than player 0 from getting
randomly generated great persons. Reported by Jeckel.

Spoiler :

-----v0.1------

- Initial creation of the Random Great Person Births infrastructure

- Integrated Dr Elmer Jiggle's custom event manager

- Added the code to randomize the great person births.

- Added the option allowing players to configure if the random great persons
born should only be created from the current set of great person points being
generated in a city or from all the possible great persons in the game.

- Added the option allowing players to indicate if the person with the most
points per turn in a city should be picked to be generated over all other
great persons having points being generated in the city.

- Added the option allowing players to fine tune the amount that should be
considered when performing the tests to see if a great person should be
randomly generated.

- Added the option allowing players to indicate if the random great person
births should be treated as bonuses instead of increasing the great person
point threshold.


-----===Credits & Thanks===-----

-Exavier
[TAB]Composite Mod - readme.txt format


- Dr Elmer Jiggle
[TAB]For providing the extensible custom event manager and INI file
[TAB]parsing code.


- Mod Testers
[TAB]Shqype, Teg_Navanis
 
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