snafusmith
Unit Maker
My first completely new unit:
Info: http://en.wikipedia.org/wiki/ATST
Poly: ~ 1500
This is a relatively high poly model. Use it with caution if you have a slower system.
Details:
This is my first completely unique unit, with all-new animations, sounds, etc. It is as finished as I have the time to make it. The run and death animation are a little rough, as this is my first time using 3DS Max to animate anything more complex than a tanks turret.
How to add it to the game:
1)Please note that I included XML that will add it to the game. These are not the full XML files, only the little bits pertaining to the ATST, you need to add these sections to your XML. THEY WILL NOT WORK BY THEMSELVES.
2)The XML files included are not intended to be used as is- please modify them to suit your needs (i.e., right now it will have the same setup as a tank; same attack, abilities, etc).
Important Notes
1)The texture and model are very rough. Because it is a complicated machine, the poly count is naturally high. I expect many die-hard Star Wars fans will find many pieces have been left off. This was done to make it more addaptable to lesser systems. Please do not ask me to modify the model to include them. The same goes for the texture... feel free to modify it to your needs, but do not expect me to do the same.
2)RL has made me VERY busy. I doubt if I'll make any more than a half dozen more units before the start of summer. I DO plan to make and ATAT next, but I have no idea when it would be finished. After this I plan to finish up some more WW1 aircraft and vehicles, possibly some ww2 stuff and maybe another modern tank or too. Everything else has to be put on hold.
Now the most important part:
A BIG thank you to Rabbit, White, for all his help with the effects timing. This unit would not be out now if not for him.
ENJOY!
-Smitty
Info: http://en.wikipedia.org/wiki/ATST
Poly: ~ 1500
This is a relatively high poly model. Use it with caution if you have a slower system.
Details:
This is my first completely unique unit, with all-new animations, sounds, etc. It is as finished as I have the time to make it. The run and death animation are a little rough, as this is my first time using 3DS Max to animate anything more complex than a tanks turret.
How to add it to the game:
1)Please note that I included XML that will add it to the game. These are not the full XML files, only the little bits pertaining to the ATST, you need to add these sections to your XML. THEY WILL NOT WORK BY THEMSELVES.
2)The XML files included are not intended to be used as is- please modify them to suit your needs (i.e., right now it will have the same setup as a tank; same attack, abilities, etc).
Important Notes
1)The texture and model are very rough. Because it is a complicated machine, the poly count is naturally high. I expect many die-hard Star Wars fans will find many pieces have been left off. This was done to make it more addaptable to lesser systems. Please do not ask me to modify the model to include them. The same goes for the texture... feel free to modify it to your needs, but do not expect me to do the same.
2)RL has made me VERY busy. I doubt if I'll make any more than a half dozen more units before the start of summer. I DO plan to make and ATAT next, but I have no idea when it would be finished. After this I plan to finish up some more WW1 aircraft and vehicles, possibly some ww2 stuff and maybe another modern tank or too. Everything else has to be put on hold.
Now the most important part:
A BIG thank you to Rabbit, White, for all his help with the effects timing. This unit would not be out now if not for him.
ENJOY!
-Smitty