Note: These are simply suggestions. If you have any constructive criticism, please post it.
Part 1: Defense
Tactic 1: Russian Steamroller
This tactic is named after the tactics used by the soviets in WWII. It is simple and recommended for nations that can produce units extremely quickly. It is simply sending endless waves of mech infantry, modern armor, anything to bring an offensive to a grinding halt. Its a simple tactic, yet undeniably effective. Apart from stopping enemy units, you also start your counter offensive in a defensive action.
Tactic 2: 'The Infantry are in the alps.'
This was said by an Italian general in WWI refering to Austrian-Hungarian troops fortifying the alps. Naturally this tactic is for a map with a lot of mountains. You move infantry/ mech infantry,along with supporting units (Artillery, Paratroopers, TOW infantry, etc.) into fortified positions in a mountain chain. This can shatter almost every enemy offensive simply because a barricade in a mountain held by mech infantry, artillery, and TOW infantry, along with bombers on call, can stop almost every thing. Keep the defenders well reinforced and you will win any defensive war.
Tactic 3: Stalingrad
Any one who knows anything about World War Two knows about Stalingrad. It was the turning point in the war. This tactic should be used if the enemy is about to take an important city of yours. Send as many units you can to the city, and turn the enemies offensive into a costly war of attrition. Delay until your forces can counter attack, then encircle and destroy the enemies forces.
Tactic 4: defensive amphibious landing
This one sounds confusing. This refers to landing troops behind enemy lines to distract the enemy while you prepare your main forces. For this i would pick a mountain as the landing beach, or an already constrcted fortress. Keep in mind, THIS IS NOT A SUCIDE FORCE! Try and keep these troops alive, and in a position to counter attack. Reinforce them constantly.
Part 2: Offense
Tactic 1: D-Day
Any one who knows anything about war knows about D-Day. this tactic is a major amphibious landing on an enemy continent. For this you need paratroops, air cavalry (helicopterborne infantry) forces, massive numbers of bombers, warships, marines, mech infantry, modern armor, and transports. About five turns before the main landings, send in the paratroops and air cav troops with massive bombing support. Have them complete objectives (Destroying/securing roads, attack enemy troops, etc.) Once you have completed your airborne objectives, massivley bomb your invasion targets. Once you've softened the defneses as much as possible, bombard them with your warships, then land your marines, followed by other units. Link up with your paratroopers, and secure your foot hold.
Tactic 2: Armored offensive
This is (suprisingly) about armored warfare. Remember this: Tanks+ Mountains= Slow offensive. Keep your tanks on flat open ground, along with massive bombing support. (NOTE: All these tactics require huge amunts of bombers.) move your units rapidly, with mech infantry stopping and holding conquered ground. Combined arms is really helpful hre.
Tactic 3: MARKET GARDEN
This tactic refers to an audacious plan made by the Brirtish to get tanks acroos the Rhine River, and into Germany, possibly ending WWII by Christmas, 1944 (for a full history lesson see my last post on Scout's death from above article). This tactic is sometimes hard to pull off, but it is fun to use. It requires massive use of Paratroops, bombers, and Modern Armor (Use of Mech infantry is recomended how ever.) With your bombers, utterly destroy all the units protecting enemy cities that will make your 'high way'. Then land your paratroops to secure those cities to form a 'high way' that leads to the main city/ resource that you want to attack. Move your tanks through the 'high way' while mech infantry and airborne soldiers defend the route. Attack, and capture the city using tanks, with bomber (and artillery support if you want.) This tactic I would recommend for those who want simply to take a resource/ city from the enemy, not conquer them. After all, why make a 'finger' (as the MARKET GARDEN high way was sometimes referred to) into enemy territory when you can just take all their cities. This tactic is actually kind of fun to use on human players as well.
Tactic 4: Ardennes Offensive
This tactic refers to the Battle of the Bulge. This is, very simply, a way to turn your rout into a decisive victory. If you are retreating across a conitnent, have a rallying point for both retreating units, and new units. Keep sending some troops to delay the enemy. Then, once they reach a certain point, unload on them with all available forces. If you plan it right, your enemy should be caught by suprise and spread thin. This should be attempted if your using a Stalingrad tactic, as you can use your sudden offensive to relieve the defenders. Maintain air superiority, and if you want, use airborne landings as well.
Well, i can't think of any more tactics. Feel free to post some more, or pointout some faults. I didn't have very much time when i first made this, so that may explain new tactics that come on. I should have mentioned this earlier, but all these tactics require massive air support.
Part 1: Defense
Tactic 1: Russian Steamroller
This tactic is named after the tactics used by the soviets in WWII. It is simple and recommended for nations that can produce units extremely quickly. It is simply sending endless waves of mech infantry, modern armor, anything to bring an offensive to a grinding halt. Its a simple tactic, yet undeniably effective. Apart from stopping enemy units, you also start your counter offensive in a defensive action.
Tactic 2: 'The Infantry are in the alps.'
This was said by an Italian general in WWI refering to Austrian-Hungarian troops fortifying the alps. Naturally this tactic is for a map with a lot of mountains. You move infantry/ mech infantry,along with supporting units (Artillery, Paratroopers, TOW infantry, etc.) into fortified positions in a mountain chain. This can shatter almost every enemy offensive simply because a barricade in a mountain held by mech infantry, artillery, and TOW infantry, along with bombers on call, can stop almost every thing. Keep the defenders well reinforced and you will win any defensive war.
Tactic 3: Stalingrad
Any one who knows anything about World War Two knows about Stalingrad. It was the turning point in the war. This tactic should be used if the enemy is about to take an important city of yours. Send as many units you can to the city, and turn the enemies offensive into a costly war of attrition. Delay until your forces can counter attack, then encircle and destroy the enemies forces.
Tactic 4: defensive amphibious landing
This one sounds confusing. This refers to landing troops behind enemy lines to distract the enemy while you prepare your main forces. For this i would pick a mountain as the landing beach, or an already constrcted fortress. Keep in mind, THIS IS NOT A SUCIDE FORCE! Try and keep these troops alive, and in a position to counter attack. Reinforce them constantly.
Part 2: Offense
Tactic 1: D-Day
Any one who knows anything about war knows about D-Day. this tactic is a major amphibious landing on an enemy continent. For this you need paratroops, air cavalry (helicopterborne infantry) forces, massive numbers of bombers, warships, marines, mech infantry, modern armor, and transports. About five turns before the main landings, send in the paratroops and air cav troops with massive bombing support. Have them complete objectives (Destroying/securing roads, attack enemy troops, etc.) Once you have completed your airborne objectives, massivley bomb your invasion targets. Once you've softened the defneses as much as possible, bombard them with your warships, then land your marines, followed by other units. Link up with your paratroopers, and secure your foot hold.
Tactic 2: Armored offensive
This is (suprisingly) about armored warfare. Remember this: Tanks+ Mountains= Slow offensive. Keep your tanks on flat open ground, along with massive bombing support. (NOTE: All these tactics require huge amunts of bombers.) move your units rapidly, with mech infantry stopping and holding conquered ground. Combined arms is really helpful hre.
Tactic 3: MARKET GARDEN
This tactic refers to an audacious plan made by the Brirtish to get tanks acroos the Rhine River, and into Germany, possibly ending WWII by Christmas, 1944 (for a full history lesson see my last post on Scout's death from above article). This tactic is sometimes hard to pull off, but it is fun to use. It requires massive use of Paratroops, bombers, and Modern Armor (Use of Mech infantry is recomended how ever.) With your bombers, utterly destroy all the units protecting enemy cities that will make your 'high way'. Then land your paratroops to secure those cities to form a 'high way' that leads to the main city/ resource that you want to attack. Move your tanks through the 'high way' while mech infantry and airborne soldiers defend the route. Attack, and capture the city using tanks, with bomber (and artillery support if you want.) This tactic I would recommend for those who want simply to take a resource/ city from the enemy, not conquer them. After all, why make a 'finger' (as the MARKET GARDEN high way was sometimes referred to) into enemy territory when you can just take all their cities. This tactic is actually kind of fun to use on human players as well.
Tactic 4: Ardennes Offensive
This tactic refers to the Battle of the Bulge. This is, very simply, a way to turn your rout into a decisive victory. If you are retreating across a conitnent, have a rallying point for both retreating units, and new units. Keep sending some troops to delay the enemy. Then, once they reach a certain point, unload on them with all available forces. If you plan it right, your enemy should be caught by suprise and spread thin. This should be attempted if your using a Stalingrad tactic, as you can use your sudden offensive to relieve the defenders. Maintain air superiority, and if you want, use airborne landings as well.
Well, i can't think of any more tactics. Feel free to post some more, or pointout some faults. I didn't have very much time when i first made this, so that may explain new tactics that come on. I should have mentioned this earlier, but all these tactics require massive air support.