Dual
Gun Mage
This is the predecessor to the ARC-170 and X-Wing, the Z-95 Headhunter.
The model has a polygon count of 1232, and supports teamcolor on the wings and engines. It uses the origional Jet Fighter's animations when you add it to the XML.
Rabbit Alex, I liked the idea you mentioned in one of the other threads about putting flames on the X-Wing. So I stole your idea and painted big fireballs on the side of the Z-95.
I figured it would fit well since, in the books and games, Z-95s are often used by mercenaries and pirates.

I'm going to take a short break from making Star Wars units to model a few other things. But, when I come back to Star Wars, the next fighter I'll be doing is the Chiss Clawcraft.
The model has a polygon count of 1232, and supports teamcolor on the wings and engines. It uses the origional Jet Fighter's animations when you add it to the XML.
Rabbit Alex, I liked the idea you mentioned in one of the other threads about putting flames on the X-Wing. So I stole your idea and painted big fireballs on the side of the Z-95.



I'm going to take a short break from making Star Wars units to model a few other things. But, when I come back to Star Wars, the next fighter I'll be doing is the Chiss Clawcraft.