The War of 1812 Scenario
Updated Version 0.6
May 11,2006
By Roibeard
Hello All,
I've created this scenario for your enjoyment.
The War of 1812 was often referred to as a "forgotten war" but it was a key turning point in North American history. It established the legitimacy of the upstart nation of the United States of America. It had an even deeper legacy on Canada by uniting the French and English-speaking parts of Canada under a single national identity separate from Britain.
The war ended in a stalemate, primarily due to strategic blunders on both sides. Can you, as President James Madison or King George III replay this conflict to a decisive end, and decide the future of the young nation of the United States of America?
This scenario is based on the American Revolution scenario that is pre-installed with Civ IV, and uses its semi-random events script to handle militia and reinforcements. It also has an interesting semi-random system to simulate the involvement of Native Americans on the side of the British.
This is a total war scenario. No research. No wonders. Nothing to get in the way of your warmongering. You have 100 turns (about 2 years in game time) to achieve a conquest victory by occupying or burning down every one of your enemy’s cities. Nothing short of total conquest will win.
Against the AI, playing as either nation should provide a balanced and challenging game, although experienced warmongers should play at Prince or higher. Playing as the British is definitely more challenging than the Americans. I have a suspicion that winning might to *too* easy on Noble, but I just may have too much "insider information". I look forward to feedback from others who would like to play-test the scenario.
Changes implemented in v.0.6
Playtesting was indicating that the scenario is too easy for the American player. A few changes were made to balance this.
1. Changed Madison from Financial + Organized to Expansive + Philosophical. This will make money management an issue for the American player and the additional great people will help.
2. Added the Canadian town of Amherstburg near Detroit. This forces the American player take another city and opens up a Western front.
3. Added the Native American Shawnee Nation as a barbarian civ in the vicinity of present-day Ohio. The Shawnees were openly hostle to the U.S., which was rapidly expanding into this area.
4. Both Native American civs (Shawnee and Creek) now start with more units, which makes them a little more dangerous.
Known Issues:
1. The "White Flag Problem" exists on some computers (including mine!). I plan to fix this when I have the time.
2. TextInfos are in English only. If anyone would like to contribute additional TextInfo in other languages, please modify the TextInfo XML files in Assets\XML\Text\ and send them back to me. I'll be happy to incorporate them.
Below is the link to download the files. Please follow the instructions in the "Readme" file for installation. This is installed like any other mod in the mods folder. The map goes into the PublicMaps folder.
http://www.civfanatics.net/uploads11/Warof1812_v.0.6.zip
Note: in the zip file, you'll also find a PDF file with historical notes, development notes and strategy tips.
Here are some screenshots.
A naval battle in Baltimore Harbor

The Niagara Frontier

I hope everyone has as much fun playing this as I've had creating it.
Updated Version 0.6
May 11,2006
By Roibeard
Hello All,
I've created this scenario for your enjoyment.
The War of 1812 was often referred to as a "forgotten war" but it was a key turning point in North American history. It established the legitimacy of the upstart nation of the United States of America. It had an even deeper legacy on Canada by uniting the French and English-speaking parts of Canada under a single national identity separate from Britain.
The war ended in a stalemate, primarily due to strategic blunders on both sides. Can you, as President James Madison or King George III replay this conflict to a decisive end, and decide the future of the young nation of the United States of America?
This scenario is based on the American Revolution scenario that is pre-installed with Civ IV, and uses its semi-random events script to handle militia and reinforcements. It also has an interesting semi-random system to simulate the involvement of Native Americans on the side of the British.
This is a total war scenario. No research. No wonders. Nothing to get in the way of your warmongering. You have 100 turns (about 2 years in game time) to achieve a conquest victory by occupying or burning down every one of your enemy’s cities. Nothing short of total conquest will win.
Against the AI, playing as either nation should provide a balanced and challenging game, although experienced warmongers should play at Prince or higher. Playing as the British is definitely more challenging than the Americans. I have a suspicion that winning might to *too* easy on Noble, but I just may have too much "insider information". I look forward to feedback from others who would like to play-test the scenario.
Changes implemented in v.0.6
Playtesting was indicating that the scenario is too easy for the American player. A few changes were made to balance this.
1. Changed Madison from Financial + Organized to Expansive + Philosophical. This will make money management an issue for the American player and the additional great people will help.
2. Added the Canadian town of Amherstburg near Detroit. This forces the American player take another city and opens up a Western front.
3. Added the Native American Shawnee Nation as a barbarian civ in the vicinity of present-day Ohio. The Shawnees were openly hostle to the U.S., which was rapidly expanding into this area.
4. Both Native American civs (Shawnee and Creek) now start with more units, which makes them a little more dangerous.
Known Issues:
1. The "White Flag Problem" exists on some computers (including mine!). I plan to fix this when I have the time.
2. TextInfos are in English only. If anyone would like to contribute additional TextInfo in other languages, please modify the TextInfo XML files in Assets\XML\Text\ and send them back to me. I'll be happy to incorporate them.
Below is the link to download the files. Please follow the instructions in the "Readme" file for installation. This is installed like any other mod in the mods folder. The map goes into the PublicMaps folder.
http://www.civfanatics.net/uploads11/Warof1812_v.0.6.zip
Note: in the zip file, you'll also find a PDF file with historical notes, development notes and strategy tips.
Here are some screenshots.
A naval battle in Baltimore Harbor

The Niagara Frontier

I hope everyone has as much fun playing this as I've had creating it.