NikG
SDK Lover
General Info:
This is NOT a suggestion thread or something! It is purely intented to programmers in C++ and python that will help in making more maps possible in one game.
Why?
Several people want it in their mods in progress and it will certainly greatly increase the value of certain mods.
How?
Multiple maps will not be possible alone in python, we need the SDK, however people with python knowlegde will be appreciate to answer certain questions etc.
The first step:
In the final product moving units back and forth from one map to other should be possible, but there is no idea in starting from the top, so first of we need:
A secondary map in the game, which is initialized, generated with terrain and the possiblity to switch between them, so we can see the terrain on both.
Secondary note
I have my self worked extensively with this, and I have NOT succeded!
I believe that we need more than just the SDK, and that we need the source of the entire game to make this possible.
However I may be wrong, and maybe a combined effort of all skilled programmers could crack this problem.
This is NOT a suggestion thread or something! It is purely intented to programmers in C++ and python that will help in making more maps possible in one game.
Why?
Several people want it in their mods in progress and it will certainly greatly increase the value of certain mods.
How?
Multiple maps will not be possible alone in python, we need the SDK, however people with python knowlegde will be appreciate to answer certain questions etc.
The first step:
In the final product moving units back and forth from one map to other should be possible, but there is no idea in starting from the top, so first of we need:
A secondary map in the game, which is initialized, generated with terrain and the possiblity to switch between them, so we can see the terrain on both.
Secondary note
I have my self worked extensively with this, and I have NOT succeded!

I believe that we need more than just the SDK, and that we need the source of the entire game to make this possible.
However I may be wrong, and maybe a combined effort of all skilled programmers could crack this problem.