VirusMonster
Quechua General

I once captured a +%50culture defended city and then when I next attacked their capital, the capital only had +%20 cultural defense. Should not the capital have higher defense in most circumstances?
VirusMonster said:Hi, I am confused how the cultural defense value is calculated.
I once captured a +%50culture defended city and then when I next attacked their capital, the capital only had +%20 cultural defense. Should not the capital have higher defense in most circumstances?
Zanmato said:Plus, don't forget the Castle which gives another 50%. But, walls and castle only provide defense against pre-gunpowder so I can't see them being added on the cultural defense value in any case as the GoodSarmatian explained with one value being higher than another.
Aegis said:It's the former, right?
Aegis said:Ok, stupid-question time: So when I bombard a city's defenses with a catapult, I am in effect lowering both the cultural defense and defenses due to walls/castles/Chichen Itza? Or are Cultural defenses exempt from bombardment? It's the former, right?
cabert said:AKAIK it's both. In the end it's always 0so it's most probably both
VirusMonster said:Good question Aegis, but I am very confused now.
A city has +20 cultural and +50 walls defense. Does the total defense show up as +70%???
GoodSarmatian said:The culture defense increases by 20 whenever the borders of the city expand. If It's just the fat cross the city has a culture defense of 20%, then it goes 40%, 60%, 80% and finally when a city reaches legendary culture 100%.
A 50% defense bonus comes from city walls.
It's either culture defense or defense from buildings, depending on which one is higher.
Edit: Still weird that a capital has only a 20% bonus. It should be at least 40%.
pigswill said:I think the idea behind walls is that you can quickly establish a defence for a new city without waiting for it to build up significant culture; so in that sense walls are a stop-gap measure.