Chalid
Black Dragon
The Dwarf was nearly blighted by the bright sun. It has been a long time since members of his clan was on the surface. It had been a long cold night but now an new Age has begun. A rebirth. His gaze fell upon the desolated plains. Everywhere were the traces of the past age. But most of the snow was gone.
Behind him the other members of the clan left the ancient caves. It was time to move on. Time to found a new City that might become the center of the new dwarfen empire.
This SG is a preview to the FfH beta release.
The Options set are:
Mod: Fall from Heaven 110f
Difficulty: Monarch
Map: Balanced
Sealevel: Low
Size: Tiny
Gamespeed: Quick
Enemies: 3
It is played by Members of the FfH Design Team.
Participating are: Chalid, Corlindale, Loki, woodelf
I'll post a roaster as soon as i figured the time zones out
I draw a map and we got the Lurchip as race. Or starting technologies are Mining and Ancient Chants. We are finacial and arcane. As UniqueUnits we have a complete set of Golems.
I would propose to settle in spot as we have a lot of resources.
As reserch goal i would aim for Dwarfen Studies (we are Dwarfs, what else should we aim for?) as worker techs are of small use until we get an mud golem. As research path i would start with going to philosophy. The alternative would be to start with Bronze Working and taking the Dwarfen Studies as free tech, but as the AI priorizes Philisophy we might miss it this way.
woodelf or Corlindale may play the first 20 turns, whoever gets it first. Afterwards every player 15 turns and than 10 turns each.
We should try to get it running as smooth as possible as we have not much time till this Version will become obsolete. So if a player misses to post his get it for 24 hours the next one will play the turn set. So have much fun.
Behind him the other members of the clan left the ancient caves. It was time to move on. Time to found a new City that might become the center of the new dwarfen empire.
This SG is a preview to the FfH beta release.
The Options set are:
Mod: Fall from Heaven 110f
Difficulty: Monarch
Map: Balanced
Sealevel: Low
Size: Tiny
Gamespeed: Quick
Enemies: 3
It is played by Members of the FfH Design Team.
Participating are: Chalid, Corlindale, Loki, woodelf
I'll post a roaster as soon as i figured the time zones out

I draw a map and we got the Lurchip as race. Or starting technologies are Mining and Ancient Chants. We are finacial and arcane. As UniqueUnits we have a complete set of Golems.
I would propose to settle in spot as we have a lot of resources.
As reserch goal i would aim for Dwarfen Studies (we are Dwarfs, what else should we aim for?) as worker techs are of small use until we get an mud golem. As research path i would start with going to philosophy. The alternative would be to start with Bronze Working and taking the Dwarfen Studies as free tech, but as the AI priorizes Philisophy we might miss it this way.
woodelf or Corlindale may play the first 20 turns, whoever gets it first. Afterwards every player 15 turns and than 10 turns each.
We should try to get it running as smooth as possible as we have not much time till this Version will become obsolete. So if a player misses to post his get it for 24 hours the next one will play the turn set. So have much fun.