This looks great and I want to add it to one of my unique units
however when I try to use it I get a red blot instead of the model (which means the file I am pointing to doesnt exist or work
When I changed theCIV4ArtDefines_Unit.xml
I noticed some things were missing and may cause the problem
(I also put your animation graphics in the correct folder)
Example:
<Type>(unique name)</Type>
<fScale>0.45</fScale>
<fInterfaceScale>1.0</fInterfaceScale>
<NIF>Art/Units/(uniquename)/Erhardt.nif</NIF>
<KFM>Art/Units/(uniquename)/Erhardt.kfm</KFM>
<SHADERNIF>Art/Units/(uniqueUnit)/
(Missing filename).nif</SHADERNIF>
<ShadowDef>
<ShadowNIF>Art/Units/01_UnitShadows/
(Missing filename).nif</ShadowNIF>
<ShadowAttachNode>BIP Pelvis</ShadowAttachNode>
<fShadowScale>1.0</fShadowScale>
</ShadowDef>
<iDamageStates>
(Missing # definition)</iDamageStates>
<TrailDefinition>
<Texture>Art/Shared/Erhardt.dds</Texture>
<fWidth>
(Missing # definition)</fWidth>
<fLength>
(Missing # definition)</fLength>
<fTaper>0.0</fTaper>
<fFadeStartTime>
(Missing # definition)</fFadeStartTime>
<fFadeFalloff>
(Missing # definition)</fFadeFalloff>
all the
red text is missing values or files
I may be missing something...
is there a "vanilla" unit I can base the missing files/values off of?
if not... can you instruct me how to successfully install your model?
it looks too good to pass up!
thx for your help!
