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#1 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Term 6 - Office of the Secretary of War
Secretary of War: Rihiter
Cartographer: nominee Oldbus ( hope he will stay ) Background: War is over. Our military is capable to defend our current borders. Units are mostly located at cities and asignated to reconnaissance missions. My goals: TIME OF PEACE HAS COME. MY MAIN GOAL IT TO PROTECT OUR BORDERS AND CITIES. NO WAR IS PLANED. LET US LIVE IN PEACE AND PROSPER I will post information about unit placemant after the first TC ( units should be located at their long term positions then ).
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War never changes. Last edited by Rihiter; May 28, 2006 at 04:50 AM. |
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#2 |
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Chief of Confusion
Join Date: Oct 2005
Location: England
Posts: 544
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re Cartographer.
I am happy to stay as Cartographer, but I think you should ask others who don't hold office if they would like to be Cartographer in Term 6 now that I am Govenor of Beshbalik. Being Cartographer is a good way for new folks to get into the Demogame (both myself and robboo - and probably others - have been Cartographer before standing for office). We seem to have had a few folks sign-up and who may be lurking looking for a way to join. I can recommend it folks! If you don't get anyone, let me know & I'll continue. By the way, I won't be able to update the unit maps until after the next TC. |
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#3 |
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Deity
Join Date: Dec 2002
Location: Cajun Country
Posts: 4,123
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Oldbus is is right..find a newbie willing to get in the game..worked for us.
You did a great job rihiter....you might yet get more war this term...you never know what the AI might do.
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Team Aloha--CIV 4 MTDG1 .................................................. ............................ GEAUX SAINTS .................................................. .......................... Abita BreweryRestoring New Orleans one beer at a time. |
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#4 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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OK then, I'll post a new thread about the job of cartographer.
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War never changes. |
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#5 |
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Deity
Join Date: Dec 2002
Location: Cajun Country
Posts: 4,123
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SoW....
Do you desire teh ability to ride horses. This technology may be available to trade but it will cost us the ability to build our UU. Let me know.
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Team Aloha--CIV 4 MTDG1 .................................................. ............................ GEAUX SAINTS .................................................. .......................... Abita BreweryRestoring New Orleans one beer at a time. |
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#6 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Dear SoS Robboo, thank you for asking...
If this tech is available and we can spare some of our techs to get it, why not then. Fast and strong unit might be quite useful even during peace as a fast and efficient preventive unit. Since our UU is weaker then the hors archer I see no reason not to get this tech.
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War never changes. |
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#7 |
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Chief of Confusion
Join Date: Oct 2005
Location: England
Posts: 544
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Maps in Term 5 SoW thread updated to 785 AD (May 29th)
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#8 |
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Chief of Confusion
Join Date: Oct 2005
Location: England
Posts: 544
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Atlas (with all maps including SoW unit maps) updated to TC 3 June (920 AD) in this thread (note: this is a new thread).
Sorry for moving the maps from here, but I wanted to bring them all together with some other stuff as well and it seemed easier if they were in one place. It's not an attempt to break away from the Ministry of War
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#9 |
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Keep Calm and Carry On
![]() Join Date: Dec 2004
Location: Chicago
Posts: 16,965
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Secretary Rihiter I noticed there's a warrior in Abydos. I think it's time for us to disband these units since we do not have the economy to support them and there's no upgrades anywhere in the future.
Any thoughts?
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Avoid the unmanageable and manage the unavoidable. --Mark Hertsgaard A small team of A players can run circles around a giant team of B and C players. --Steve Jobs When all the experts and forecasts agree -- something else is going to happen. --Bob Farrell Some of it, you want to unlearn. -- Keith Richards |
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#10 |
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In the foetal position
Join Date: Mar 2006
Location: Io
Posts: 1,919
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SoW Rihiter, any spare units can be useful in scouting the open areas north of Germany, as well as reducing unhappiness in cities. Maybe the ability to work another plot is worth more than the warriors paypacket?
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#11 | ||
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Quote:
Quote:
I will send a unit to explore unknown territories in the next TC.
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#12 | |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Quote:
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War never changes. |
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#13 | |
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Keep Calm and Carry On
![]() Join Date: Dec 2004
Location: Chicago
Posts: 16,965
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Quote:
For instance, Constitution Falls and Old Sarai don't need MP's however Abydos does. I would be willing release garrisions in either city to increase the happiness in Abydos and disband warriors where possible.
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Avoid the unmanageable and manage the unavoidable. --Mark Hertsgaard A small team of A players can run circles around a giant team of B and C players. --Steve Jobs When all the experts and forecasts agree -- something else is going to happen. --Bob Farrell Some of it, you want to unlearn. -- Keith Richards |
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#14 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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In my instructions for the last two turnchats I have authorized DPs to move units ( those which aren't at any tasks currently ) among the cities to provide happines there where it's needed.
Also if any Gavernor wants an additional unit in his city garrison, please write your request below.
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War never changes. |
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#15 |
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Keep Calm and Carry On
![]() Join Date: Dec 2004
Location: Chicago
Posts: 16,965
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I would like to release all units from Old Sarai since the city is quite happy and does not need MP's as well the city is in the interior of our empire so there's no threat to foreign incursions.
One unit can move to Abydos so you can disband the warrior or release him to another city. The other unit can be used for garrison duty anywhere the SoW warrants.
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Avoid the unmanageable and manage the unavoidable. --Mark Hertsgaard A small team of A players can run circles around a giant team of B and C players. --Steve Jobs When all the experts and forecasts agree -- something else is going to happen. --Bob Farrell Some of it, you want to unlearn. -- Keith Richards |
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#16 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Ok, I will use those units if they'll be needed somewhere. Thank You.
I would like to clarify something right now, before any misunderstandings will apear. Before the second attack on Mongolia. All units ( beside units which were left as city garrison - one unit in each city ) were under my control. After that I have not said anything about designating any unit under any governors orders.! So all units which are additional city garrison ( if there are is more then 1 unit in our "old" cities ), and also all units which are currently quartered in conquered monglian cities are still under my orders! And I can move them in any time and where I want. Please remember that.
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War never changes. |
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#17 |
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In the foetal position
Join Date: Mar 2006
Location: Io
Posts: 1,919
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SoW Rihiter, there is a spearman guarding a hill outside New Port City - no strategic resource - which could alleviate some of the unhappiness in the city (which is borderline), if he was garrisoned. If there is another city with greater need, that is fine, however this hill is now well within our borders, and probably doesnt need the protection.
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#18 | |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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Quote:
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War never changes. |
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#19 |
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Woof?
Join Date: Nov 2005
Location: New Jesey
Posts: 1,214
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Governor of Auda Minor
Mr. Secretary of war. Auda City, in the next TC, will finish an archer. I request that you release it to be an MP in Auda City. I need it there to stop some
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Multi-Team Demo Game: Team BABE- Multi-Team Demogame: Team AlohaIf you haven't already click here!
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#20 |
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Lord of War
Join Date: Oct 2005
Location: EU, Poland, Krakow
Posts: 746
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No problemo.
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