R
Rabbit, White
Guest
Intro
Finally got my hands on Warhammer 40,000: Dawn of War. I'm still working on animations (it very well could be that they'll need to be re-done from scratch), but for now here are some heads, weapons and misc. items I got from Orks.
I'll also add posts for the other four races so that all items I post go neatly into one thread.
Orks
UPDATE: Added Goblin head, with two weapons, hammer and knife.
These are all zipped together and grouped by texture, i.e. all nif files in a folder use the same (one) texture that's there. Also, all the stuff on the heads are separate objects - helmet, goggles, jaw cage and the ponytail.
Poly counts:
Mad Dok
Stormboyz
Nob Leader
Choppa Boyz
Added Bitz from Goblin
I optimized the head a bit and got it down to 216 polygons, the hammer and the knife are 139 and 86 polygons respectively.
Enjoy
Warhammer 40,000: Dawn of War -- © copyright Games Workshop Ltd 2004. All Rights Reserved. Warhammer 40,000: Dawn of War, the Warhammer 40,000: Dawn of War logo, the GWI logo, Games Workshop, the Games Workshop logo, Space Marine, Space Marine chapter logos, Warhammer, Warhammer 40k Device and all associated races, race insignia, marks, names, characters, illustrations and images from the Warhammer 40,000: Dawn of War game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world, used under license. Developed by Relic® Entertainment. Game engine code © 2004 Relic Entertainment Inc. Relic, Relic Entertainment and the Relic logo are trademarks and/or registered trademarks of Relic Entertainment Inc. All Rights Reserved. The FreeType Project is copyright © 1996-2000 by David Turner, Robert Wilhelm, and Werner Lemberg. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2004 GameSpy Industries, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc. All other trademarks, logos and copyrights are property of their respective owners.
Finally got my hands on Warhammer 40,000: Dawn of War. I'm still working on animations (it very well could be that they'll need to be re-done from scratch), but for now here are some heads, weapons and misc. items I got from Orks.
I'll also add posts for the other four races so that all items I post go neatly into one thread.
Orks
UPDATE: Added Goblin head, with two weapons, hammer and knife.
These are all zipped together and grouped by texture, i.e. all nif files in a folder use the same (one) texture that's there. Also, all the stuff on the heads are separate objects - helmet, goggles, jaw cage and the ponytail.
Poly counts:
Spoiler :
Mad Dok
- Head: 704
- Banner: 136
- Knife: 54
Stormboyz
- Head: 721
- Helmet: 70
- Shoulder pads: 86 (both)
- Rocket: 104
- Boomstick: 96
- Knife: 106
Nob Leader
- Head: 745
- Plume (ponytail): 162
- Banner: 178
- Shoulder pads: 68 (both)
- Claw: 285
- Axe: 132
Choppa Boyz
- Head: 721 / 1163 with all the attachments (which follow)
- Plume: 114
- Goggles: 116
- Helmet: 132
- Jaw Cage: 80
- Shoulder pad plain: 34
- Shoulder pad spiky: 54
- Backpack: 167
- Axe: 114
Added Bitz from Goblin
I optimized the head a bit and got it down to 216 polygons, the hammer and the knife are 139 and 86 polygons respectively.
Enjoy
Spoiler Copyright Stuff :
Warhammer 40,000: Dawn of War -- © copyright Games Workshop Ltd 2004. All Rights Reserved. Warhammer 40,000: Dawn of War, the Warhammer 40,000: Dawn of War logo, the GWI logo, Games Workshop, the Games Workshop logo, Space Marine, Space Marine chapter logos, Warhammer, Warhammer 40k Device and all associated races, race insignia, marks, names, characters, illustrations and images from the Warhammer 40,000: Dawn of War game and the Warhammer 40,000 universe are either ®, TM and/or © Games Workshop Ltd 2000-2004, variably registered in the UK and other countries around the world, used under license. Developed by Relic® Entertainment. Game engine code © 2004 Relic Entertainment Inc. Relic, Relic Entertainment and the Relic logo are trademarks and/or registered trademarks of Relic Entertainment Inc. All Rights Reserved. The FreeType Project is copyright © 1996-2000 by David Turner, Robert Wilhelm, and Werner Lemberg. All rights reserved. This product contains software technology licensed from GameSpy Industries, Inc. © 1999-2004 GameSpy Industries, Inc. GameSpy and the "Powered by GameSpy" design are trademarks of GameSpy Industries, Inc. All rights reserved THQ and the THQ logo are trademarks and/or registered trademarks of THQ Inc. All other trademarks, logos and copyrights are property of their respective owners.