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FfH2 0.13 Cosmetic Issues:

Kael

Deity
Joined
May 6, 2002
Messages
17,403
Location
Paris, France
Please use this thread to report any cosmetic issues with 0.13.
 
+40% vs. Demnos has no icon in the sience advisor (way of the wise)

and the thread says ffh2 03 :)
 
Nikis-Knight said:
Barnaxus should be removed from the great person list, in my game he was quite beside himself.

Heh. I'll get him out, poor guy has to work double duty.
 
Way of the wise doesn't display it's tech quote. Says txt_key... (forget that, realised later that many new tecxhs don't have any tech quotes.)

Found some squares in Corlindale's history text and in Eternal Call's tech quote.

The Inquisitor's civilopedia description still says that the inquisition ability consumes the unit.
 
Not sure if this is the correct place for this but: I have a very old graphics card that doesn't use alpha channels, so I get the white flag issue. Under 0.11, I was able to use the FfHWhiteFlagFix and see the different flags. Under 0.12 and now 0.13 however, running the same file doesn't fix the issue. Is there a newer FlagFix file, or am I doing something incorrectly?
 
anisotropy said:
Not sure if this is the correct place for this but: I have a very old graphics card that doesn't use alpha channels, so I get the white flag issue. Under 0.11, I was able to use the FfHWhiteFlagFix and see the different flags. Under 0.12 and now 0.13 however, running the same file doesn't fix the issue. Is there a newer FlagFix file, or am I doing something incorrectly?

Ahh... yeah the file would be in a different place for 0.13. Let me update the fix file and I'll repost it.
 
anisotropy said:
Not sure if this is the correct place for this but: I have a very old graphics card that doesn't use alpha channels, so I get the white flag issue. Under 0.11, I was able to use the FfHWhiteFlagFix and see the different flags. Under 0.12 and now 0.13 however, running the same file doesn't fix the issue. Is there a newer FlagFix file, or am I doing something incorrectly?

Okay the new one is up, let me know if it works.
 
MrUnderhill said:
For me (patched from 1.2), the sound doesn't work. Probably has something to do with the XML files, because the actual audio files are still there.
Plus, the basic Goblin units have been replaced by red spheres.

You cant patch from 0.12. You have to download the whole 0.13 version.
 
Kael said:
Okay the new one is up, let me know if it works.

Okay, now I have a solid blue flag (playing as Bannor) but not the symbol. It sure beats a white flag :)
 
Nikis-Knight said:
Didn't see this in the change log, awesome addition--my dancing bear escaped! All captured animal will I assume?

Yeah we snuck a few surprises in. We couldn't let you guys know everything.
 
That's not a problem really - it's their inherent bonus and the Subdue Animal bonus listed separately. Don't you get the same thing with inherent City Defence ability and Garrison promotions?
 
Spotted some typos while reading through the Civiliopedia as background research for my fanfic:

Grindline improvement: "...this grants all the goelms produced in the city..."

Spider pen improvement: "...Animal Handling tech is reqired to do it..."

Maros hero: "..warned his people about the demons treatchery..."
 
There should be an apostrophe in there too, either "demon's" or "demons' " depending on how many demons were being treacherous.
 
Xuenay said:
Spotted some typos while reading through the Civiliopedia as background research for my fanfic:

Grindline improvement: "...this grants all the goelms produced in the city..."

Spider pen improvement: "...Animal Handling tech is reqired to do it..."

Maros hero: "..warned his people about the demons treatchery..."

All fixed, thanks.
 
Frozen-Vomit said:
Found some squares in Corlindale's history text and in Eternal Call's tech quote.

The Inquisitor's civilopedia description still says that the inquisition ability consumes the unit.

I just wanted to post this again because i think you missed it.

In one of the tips you get when you start a game it says "All units require certain buildings..." I would suggest to replace "all" with "most".
 
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