bobrath
Emperor
- Joined
- Nov 21, 2005
- Messages
- 1,238
VQ07 - Snakes!
Restricted City placement as determined by the ever popular on cell phones and other lite sites:
Roster:
Bobrath
GreyFox
CosmicHail
Armstrong
Eektor
Maquis
Game Settings:
The World - Large, Pangea, Tropical, Medium Water
The Level - Prince
The Leader - Peter of the Snakes
Our starting position:
I'll hold of on playing for a bit until we get our 6th player and some discussion/questions happen.
Restricted City placement as determined by the ever popular on cell phones and other lite sites:
- Each city must be placed adjacent to the previous city using optimal city spacing (so 3NW1W, or 3NW1N, etc.). Basically the BFCs have to interlock perfectly.
- If at any time the "snake" can only expand into its own body, the snake is dead and no further cities are permitted.
- If at any time the "snake" can only expand into water, then the snake may tunnel through the water and come out at any location adjacent to the same body of water.
- The first (and only the first) city captured from an enemy AI or the barbs spawns a new snake. Snakes may not cross each other.
- If your snake's head gets chopped off (ie captured), your snake is dead.
Roster:
Bobrath
GreyFox
CosmicHail
Armstrong
Eektor
Maquis
Game Settings:
The World - Large, Pangea, Tropical, Medium Water
The Level - Prince
The Leader - Peter of the Snakes

Our starting position:

I'll hold of on playing for a bit until we get our 6th player and some discussion/questions happen.