when does a civ split into two?

Civman10

Chieftain
Joined
Mar 3, 2002
Messages
77
i have never had a civ split into two and fight each other and i was wonder why and when it happens.
 
It generally happens when the enemy in question has a widely spread out empire with a high level of corruption and discontent.
I am not entirely sure on the specifics of how the computer determines when it will schism, but it is a feature I always look upon fondly...

Why?
It is due to a Civ1 memory, of splitting the massive Mongol empire by taking Samarkand with a desparate raid from the pitiful Americans...Happy days, many years ago...:love:
 
Always at the wrong time! :D

The first two requirment are that you take their capitol and there is an open color.

Beyond that, I believe your relitive power rating is a factor, but I'm not sure exactly how.
 
Originally posted by Civman10
what do u mean by 'there is an open color. '

That means one of the Seven Players has been killed.

The Capitol does NOT have to be in disorder, but it may make schism more likely.


I was playing as Dennmark, with two cities, and the Russians were HUGE! So I made a tactical strike on Minsk and up came the Persians! I financed them with 7500 gold, and gave them Stealth and one Nuclear Missle. I love financing Rebels and the underdog... :)
 
so to sum up
for a civ to split in two there needs to be:
1.one civilization must have been destroyed (an open colour)
2.schism in the capital
3. luck
 
As far as I know the only requirements are:
  • Free slot for another civ!
  • They must be larger than you!
  • You must take their capital! ;)
Same as in Civ1. But there could be other factors to decide how likely it will be to happen, e.g. happiness, government type ...
:D
 
I don´t think it is written in the manual at all.
I just read it somewhere and it concurred with my observations in the game itself.
:D
 
I think it is more cities!

But I´m not quite sure, maybe also more total population and/or more territory.
See demographics for that!
:D
 
Originally posted by Lucky
As far as I know the only requirements are:
...They must be larger than you!
No, this is not a requirement. Many threads about this topic have come up, and not one has led to a real consensus about what is needed except your other two points. The rest remains unclear... :(
 
Here are 3 saves in the zip, 2 time a split and one time not!
The only difference is that for a split the AI civ had more cities than my civ.
So here are the 3 important saves of my test. I have tested more, different government types, turns played, civil disorder or not, etc!
Not one of these factors influenced the outcome.
Only one more city is needed and voila, a split!

What I haven´t tested is whether a certain technology influences the outcome!

But not population, territory nor distance to the capital play a role, only number of cities.
:D
 
No influence have:
  • Territory size!
  • Population size!
  • Government type!
  • Distances from capital!
  • Corruption, happiness!
  • Turns played!
  • Scientific discoveries!
  • Wonders, city improvements!
  • Military strength!
This is all I can tell from my short tests!
:D

EDIT: Changed! See below for final results!
 
I have made some further tests and they have shown what I have edited into my post above!

Here I have another really nice split of my own civ. Just on enemy city remaining, all techs researched, etc. I changed the playing civ and conquered my ex-capital! Notice the fine split, continent stays mine, all colonies split off!
:D
 
One more potential factor I didn't see mentioned in your tests: does position on the Powergraph (Supreme, etc) have an impact? Does the other civ need to be more powerful than you for it to split?
 
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