jsurpless said:Each religion seems to generate the same culture amounts... what is the benefit of one over another? Do their temples, etc work differently?
...because religions only spread spontaneously to cities that currently lack religion, thus later religions are less likely to spread as much..Markus5 said:Different religions spread at differant rates, too.
King Monkeyman said:...because religions only spread spontaneously to cities that currently lack religion, thus later religions are less likely to spread as much..
--kmm.
I thought ALL religions came with a free missionary when first founded?
Alraun said:While that's true, I don't think it's what he meant. It always seems to me that in the late game most new cities end up becoming Islam.
Hans Lemurson said:I believe that each religion has a "surge" of spreading shortly after it has been founded. Not sure, but I've observed this phenomenon too.
Cam_H said:^ Mostly I agree - although your State religion should be widespread if you're using Organised Religion, Theocracy, or Pacifism to good advantage.
One small point of note to chime in with is that 'Cathedrals' have different build rates contingent upon whether you have access to Copper (Buddhist, Confucian, Taoist), Marble (Hindu, Islamic), and/or Stone (Christian, Jewish).