I just read a thread by Aussie_Lurker
Seen here
http://forums.civfanatics.com/showthread.php?t=177259
About how the Air/Naval units were passed over which got me thinking as to what could be added as far as these things go and this is what ive come up with
Modern naval units
Convoy I units get +10% Offense (not strength) Convoy II +15% Offense(not strength) Convoy III +25% Offense
EscortI +10% Defense Escort II 15% Defense Escort III +25% and can see submarines
Modern Naval units would also get a range of 2 and could blind fire on a space meaning they can fire on a blank space in anticapation of a unit moving there and if a unit does move there the damage would be calculated
Row Naval units
Ram I +5% Offense Ram II units get +10% Offense Ram III +15% Ofense
Greek Fire I +5% Defense Greek Fire II +10% Defense Greek Fire III +15% Defense
All Naval Units
Coast Guard I +10% Defense when in own borders Coast Guard II +15% Defense when in own borders
Coast Guard III +25% Defense when in own borders
Air Units
Squadron I +10% Offense Squadron II+15% Offense Squadron III +25% Offense and can see 1 tile further
Wingman I +10% Defense Wingman II 15% Defense Wingman III +25% Defense and can see 1 tile further
Jets would gain a Smart ability for Buildings and units. This would allow you to pick a building or unit out for it to attack (not nesacarily Defenses)
What do you think?
Seen here
http://forums.civfanatics.com/showthread.php?t=177259
About how the Air/Naval units were passed over which got me thinking as to what could be added as far as these things go and this is what ive come up with
Modern naval units
Convoy I units get +10% Offense (not strength) Convoy II +15% Offense(not strength) Convoy III +25% Offense
EscortI +10% Defense Escort II 15% Defense Escort III +25% and can see submarines
Modern Naval units would also get a range of 2 and could blind fire on a space meaning they can fire on a blank space in anticapation of a unit moving there and if a unit does move there the damage would be calculated
Row Naval units
Ram I +5% Offense Ram II units get +10% Offense Ram III +15% Ofense
Greek Fire I +5% Defense Greek Fire II +10% Defense Greek Fire III +15% Defense
All Naval Units
Coast Guard I +10% Defense when in own borders Coast Guard II +15% Defense when in own borders
Coast Guard III +25% Defense when in own borders
Air Units
Squadron I +10% Offense Squadron II+15% Offense Squadron III +25% Offense and can see 1 tile further
Wingman I +10% Defense Wingman II 15% Defense Wingman III +25% Defense and can see 1 tile further
Jets would gain a Smart ability for Buildings and units. This would allow you to pick a building or unit out for it to attack (not nesacarily Defenses)
What do you think?